190 lines
5.1 KiB
C++
190 lines
5.1 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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//
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// Most of this code was taken from http://www.codeproject.com/audio/waveInFFT.asp
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// And rewriten by Rodrigo Braz Monteiro
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//
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///////////
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// Headers
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#include "fft.h"
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#include <math.h>
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/////////////
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// Transform
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void FFT::DoTransform (size_t n_samples,float *input,float *output_r,float *output_i,bool inverse) {
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// Check if it's power of two
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if (!IsPowerOfTwo(n_samples)) {
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throw L"FFT requires power of two input.";
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}
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// Inverse transform
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float angle_num = 2.0f * 3.1415926535897932384626433832795f;
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if (inverse) angle_num = -angle_num;
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// Variables
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unsigned int i, j, k, n;
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float tr, ti;
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// Calculate needed bits
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unsigned int NumBits;
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NumBits = NumberOfBitsNeeded(n_samples);
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// Copy samples to output buffers
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for (i=0;i<n_samples;i++) {
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j = ReverseBits (i,NumBits);
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output_r[j] = input[i];
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output_i[j] = 0.0f;
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}
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unsigned int BlockEnd = 1;
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unsigned int BlockSize;
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for (BlockSize = 2;BlockSize<=n_samples;BlockSize<<=1) {
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// Calculate variables for this iteration
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float delta_angle = angle_num / (float)BlockSize;
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float sm2 = sin (-2 * delta_angle);
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float sm1 = sin (-delta_angle);
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float cm2 = cos (-2 * delta_angle);
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float cm1 = cos (-delta_angle);
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float w = 2 * cm1;
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float ar[3], ai[3];
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// Apply for every sample
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for(i=0;i<n_samples;i+=BlockSize) {
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ar[1] = cm1;
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ar[2] = cm2;
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ai[1] = sm1;
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ai[2] = sm2;
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for (j=i,n=0;n<BlockEnd;j++,n++) {
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ar[0] = w*ar[1] - ar[2];
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ar[2] = ar[1];
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ar[1] = ar[0];
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ai[0] = w*ai[1] - ai[2];
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ai[2] = ai[1];
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ai[1] = ai[0];
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k = j + BlockEnd;
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tr = ar[0]*output_r[k] - ai[0]*output_i[k];
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ti = ar[0]*output_i[k] + ai[0]*output_r[k];
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output_r[k] = output_r[j] - tr;
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output_i[k] = output_i[j] - ti;
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output_r[j] += tr;
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output_i[j] += ti;
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}
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}
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// Set next block end to current size
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BlockEnd = BlockSize;
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}
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// Divide everything by number of samples if it's an inverse transform
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if (inverse) {
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float denom = (float)n_samples;
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for (i=0;i<n_samples;i++) {
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output_r[i] /= denom;
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output_i[i] /= denom;
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}
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}
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}
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//////////////////////
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// Transform wrappers
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void FFT::Transform(size_t n_samples,float *input,float *output_r,float *output_i) {
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DoTransform(n_samples,input,output_r,output_i,false);
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}
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void FFT::InverseTransform(size_t n_samples,float *input,float *output_r,float *output_i) {
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DoTransform(n_samples,input,output_r,output_i,true);
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}
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//////////////////////////////////////
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// Checks if number is a power of two
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bool FFT::IsPowerOfTwo (unsigned int x) {
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if (x < 2) return false;
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if (x & (x-1)) return false;
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return true;
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}
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//////////////////////////
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// Bits needed by the FFT
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unsigned int FFT::NumberOfBitsNeeded (unsigned int n_samples) {
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int i;
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if (n_samples < 2) {
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return 0;
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}
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for (i=0; ;i++) {
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if(n_samples & (1 << i)) return i;
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}
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}
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/////////////////////////////
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// Get reversed bit position
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unsigned int FFT::ReverseBits (unsigned int index, unsigned int bits) {
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unsigned int i, rev;
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for(i=rev=0;i<bits;i++) {
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rev = (rev << 1) | (index & 1);
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index >>= 1;
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}
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return rev;
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}
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//////////////////////////
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// Get frequency at index
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float FFT::FrequencyAtIndex (unsigned int baseFreq, unsigned int n_samples, unsigned int index) {
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if (index >= n_samples) return 0.0;
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else if (index <= n_samples/2) {
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return ((float)index / (float)n_samples * baseFreq);
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}
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else {
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return (-(float)(n_samples-index) / (float)n_samples * baseFreq);
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}
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}
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