6f0c5e6489
* Fixed a memory leak that occurred from never deleting a wxBitmap allocated in OpenGLTextGlyph Originally committed to SVN as r2952.
82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#pragma once
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///////////
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// Headers
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#include <wx/wxprec.h>
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#include <wx/window.h>
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#include <wx/string.h>
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#include <wx/arrstr.h>
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#include <list>
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///////////////////
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// Tooltip binding
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class ToolTipBinding {
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friend class ToolTipManager;
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private:
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wxWindow *window;
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wxString toolTip;
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wxArrayString hotkeys;
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void Update();
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};
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/////////////////////////////
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// Tooltip manager singleton
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class ToolTipManager {
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private:
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ToolTipManager() {};
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ToolTipManager(ToolTipManager const&);
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ToolTipManager& operator=(ToolTipManager const&);
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static ToolTipManager &GetInstance();
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std::list<ToolTipBinding> tips;
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void DoUpdate();
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void AddTips(wxWindow *window,wxString tooltip,wxArrayString hotkeys);
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public:
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static void Update() { GetInstance().DoUpdate(); }
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static void Bind(wxWindow *window,wxString tooltip,wxArrayString hotkeys) { GetInstance().AddTips(window,tooltip,hotkeys); }
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static void Bind(wxWindow *window,wxString tooltip,wxString hotkey=_T(""));
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static void Bind(wxWindow *window,wxString tooltip,wxString hotkey1,wxString hotkey2);
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};
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