91d73ec8ea
1. cd aegisub/ 2. svn mv *cpp *h src/ 3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \ changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \ mythes.hxx res.rc src/ 4. cd .. 5. svn mv FFmpegSource2/ INSTALL Makefile.am README acinclude.m4 \ autogen.sh automation/ bin build configure.in desktop dummy.txt lib \ libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/ 6. mkdir -p docs/wiki_convert 7. svn add docs/wiki_convert 8. cd docs 9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/ * See r2749 for full description. Originally committed to SVN as r2752.
327 lines
7.8 KiB
C++
327 lines
7.8 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "config.h"
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#include "video_frame.h"
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#include "utils.h"
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/////////
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// Reset
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void AegiVideoFrame::Reset() {
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// Note that this function DOES NOT unallocate memory.
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// Use Clear() for that
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// Zero variables
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for (int i=0;i<4;i++) {
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data[i] = NULL;
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pitch[i] = 0;
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}
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memSize = 0;
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w = 0;
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h = 0;
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// Set properties
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format = FORMAT_NONE;
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flipped = false;
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cppAlloc = true;
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invertChannels = true;
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}
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///////////////
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// Constructor
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AegiVideoFrame::AegiVideoFrame() {
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Reset();
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}
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//////////////////
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// Create default
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AegiVideoFrame::AegiVideoFrame(int width,int height,VideoFrameFormat fmt) {
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// Clear
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Reset();
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// Set format
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format = fmt;
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w = width;
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h = height;
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pitch[0] = w * GetBpp();
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if (fmt == FORMAT_YV12) {
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pitch[1] = w/2;
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pitch[2] = w/2;
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}
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// Allocate
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Allocate();
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// Clear data
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int size = pitch[0]*height + (pitch[1]+pitch[2])*height/2;
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memset(data[0],0,size);
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}
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////////////
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// Allocate
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void AegiVideoFrame::Allocate() {
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// Check consistency
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wxASSERT(pitch[0] > 0 && pitch[0] < 10000);
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wxASSERT(w > 0 && w < 10000);
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wxASSERT(h > 0 && h < 10000);
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wxASSERT(format != FORMAT_NONE);
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// Get size
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int height = h;
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unsigned int size;
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if (format == FORMAT_YV12) {
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wxASSERT(pitch[1] > 0 && pitch[1] < 10000);
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wxASSERT(pitch[2] > 0 && pitch[2] < 10000);
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size = pitch[0]*height + (pitch[1]+pitch[2])*height/2;
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}
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else size = pitch[0] * height;
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// Reallocate, if necessary
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if (memSize != size) {
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if (data[0]) {
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if (cppAlloc) delete[] data[0];
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else free(data[0]);
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}
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data[0] = new unsigned char[size];
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for (int i=1;i<4;i++) data[i] = NULL;
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memSize = size;
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// Planar
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if (format == FORMAT_YV12) {
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data[1] = data[0] + (pitch[0]*height);
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data[2] = data[0] + (pitch[0]*height+pitch[1]*height/2);
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}
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// Flag as allocated by C++
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cppAlloc = true;
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}
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}
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/////////
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// Clear
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void AegiVideoFrame::Clear() {
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// Free memory
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if (cppAlloc) delete[] data[0];
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else free(data[0]);
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// Zero variables
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for (int i=0;i<4;i++) {
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data[i] = NULL;
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pitch[i] = 0;
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}
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memSize = 0;
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w = 0;
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h = 0;
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// Reset properties
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format = FORMAT_NONE;
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flipped = false;
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cppAlloc = true;
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invertChannels = true;
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}
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///////////////
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// Create copy
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void AegiVideoFrame::CopyFrom(const AegiVideoFrame &source) {
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w = source.w;
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h = source.h;
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format = source.format;
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for (int i=0;i<4;i++) pitch[i] = source.pitch[i];
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Allocate();
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memcpy(data[0],source.data[0],memSize);
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flipped = source.flipped;
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invertChannels = source.invertChannels;
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}
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///////////////
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// Get wxImage
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// ------
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// This function is only used on screenshots, so it doesn't have to be fast
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wxImage AegiVideoFrame::GetImage() const {
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// RGB
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if (format == FORMAT_RGB32 || format == FORMAT_RGB24) {
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// Create
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unsigned char *buf = (unsigned char*)malloc(w*h*3);
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const unsigned char *src = data[0];
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unsigned char *dst = buf;
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// Bytes per pixel
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int Bpp = GetBpp();
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// Convert
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for (unsigned int y=0;y<h;y++) {
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dst = buf + y*w*3;
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if (flipped) src = data[0] + (h-y-1)*pitch[0];
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else src = data[0] + y*pitch[0];
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for (unsigned int x=0;x<w;x++) {
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*dst++ = *(src+2);
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*dst++ = *(src+1);
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*dst++ = *(src);
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src += Bpp;
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}
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}
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// Make image
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wxImage img(w,h);
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img.SetData(buf);
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return img;
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}
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// YV12
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else if (format == FORMAT_YV12) {
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AegiVideoFrame temp;
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temp.w = w;
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temp.h = h;
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temp.pitch[0] = w*4;
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temp.format = FORMAT_RGB32;
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temp.ConvertFrom(*this);
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return temp.GetImage();
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}
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else {
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return wxImage(w,h);
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}
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}
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/////////////////////////////
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// Get float luminosity data
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void AegiVideoFrame::GetFloat(float *buffer) const {
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int Bpp = GetBpp();
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const unsigned char *src = data[0];
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float *dst = buffer;
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float temp;
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// Convert
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if (format == FORMAT_RGB32 || format == FORMAT_RGB24) {
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int delta = 4-Bpp;
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for (unsigned int y=0;y<h;y++) {
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dst = buffer + y*w;
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if (flipped) src = data[0] + (h-y-1)*pitch[0]; // I think that it requires flipped data - amz
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else src = data[0] + y*pitch[0];
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for (unsigned int x=0;x<w;x++) {
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//temp = (*src++)*0.3 + (*src++)*0.4 + (*src++)*0.3;
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temp = (*src++)*0.3;
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temp += (*src++)*0.4;
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temp += (*src++)*0.3;
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src += delta;
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*dst++ = temp;
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}
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}
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}
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}
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///////////////////////
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// Get Bytes per Pixel
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int AegiVideoFrame::GetBpp(int plane) const {
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switch (format) {
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case FORMAT_RGB32: return 4;
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case FORMAT_RGB24: return 3;
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case FORMAT_YUY2: return 2;
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case FORMAT_YV12:
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if (plane == 0) return 1;
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else return 0;
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default: return 0;
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}
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}
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//////////////////////////////
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// Convert from another frame
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void AegiVideoFrame::ConvertFrom(const AegiVideoFrame &source) {
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// Ensure compatibility
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if (w != source.w) throw _T("AegiVideoFrame::ConvertFrom: Widths don't match.");
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if (h != source.h) throw _T("AegiVideoFrame::ConvertFrom: Heights don't match.");
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if (format != FORMAT_RGB32) throw _T("AegiVideoFrame::ConvertFrom: Unsupported destination format.");
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if (source.format != FORMAT_YV12) throw _T("AegiVideoFrame::ConvertFrom: Unsupported source format.");
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// Allocate
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Allocate();
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// Set up pointers
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const unsigned char *src_y = source.data[0];
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const unsigned char *src_u = source.data[1];
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const unsigned char *src_v = source.data[2];
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unsigned char *dst = data[0];
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// Set up pitches
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const int src_delta1 = source.pitch[0]-w;
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const int src_delta2 = source.pitch[1]-w/2;
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const int src_delta3 = source.pitch[2]-w/2;
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const int dst_delta = pitch[0]-w*4;
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register int y,u,v;
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// Loop
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for (unsigned int py=0;py<h;py++) {
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for (unsigned int px=0;px<w/2;px++) {
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u = *src_u++ - 128;
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v = *src_v++ - 128;
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for (unsigned int i=0;i<2;i++) {
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y = (*src_y++ - 16) * 298;
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// Assign
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*dst++ = ClampSignedInteger32((y + 516 * u + 128) >> 8,0,255); // Blue
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*dst++ = ClampSignedInteger32((y - 100 * u - 208 * v + 128) >> 8,0,255); // Green
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*dst++ = ClampSignedInteger32((y + 409 * v + 128) >> 8,0,255); // Red
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*dst++ = 0;
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}
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}
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// Increase pointers
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src_y += src_delta1;
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src_u += src_delta2;
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src_v += src_delta3;
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dst += dst_delta;
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// Roll back u/v on even lines
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if (!(py & 1)) {
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src_u -= source.pitch[1];
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src_v -= source.pitch[2];
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}
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}
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}
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