fc64bcaa36
Originally committed to SVN as r6478.
744 lines
22 KiB
C++
744 lines
22 KiB
C++
// Copyright (c) 2006, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file auto4_lua_assfile.cpp
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/// @brief Lua 5.1-based scripting engine (interface to subtitle files)
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/// @ingroup scripting
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///
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#include "config.h"
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#ifdef WITH_AUTO4_LUA
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#ifndef AGI_PRE
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#include <assert.h>
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#include <algorithm>
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#include <wx/log.h>
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#endif
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#include <libaegisub/exception.h>
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#include <libaegisub/log.h>
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#include <libaegisub/scoped_ptr.h>
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "ass_karaoke.h"
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#include "ass_override.h"
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#include "ass_style.h"
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#include "auto4_lua.h"
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#include "utils.h"
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// This must be below the headers above.
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#ifdef __WINDOWS__
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#include "../../contrib/lua51/src/lualib.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include <lua.hpp>
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#endif
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namespace {
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void set_field(lua_State *L, const char *name, wxString const& value)
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{
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lua_pushstring(L, value.utf8_str());
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lua_setfield(L, -2, name);
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}
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void set_field(lua_State *L, const char *name, const char *value)
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{
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lua_pushstring(L, value);
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lua_setfield(L, -2, name);
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}
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// Userdata object must be just above the target table
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void set_field(lua_State *L, const char *name, lua_CFunction value)
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{
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assert(lua_type(L, -2) == LUA_TUSERDATA);
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lua_pushvalue(L, -2);
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lua_pushcclosure(L, value, 1);
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lua_setfield(L, -2, name);
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}
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void set_field(lua_State *L, const char *name, bool value)
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{
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lua_pushboolean(L, value);
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lua_setfield(L, -2, name);
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}
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void set_field(lua_State *L, const char *name, double value)
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{
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lua_pushnumber(L, value);
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lua_setfield(L, -2, name);
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}
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void set_field(lua_State *L, const char *name, int value)
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{
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lua_pushinteger(L, value);
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lua_setfield(L, -2, name);
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}
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DEFINE_SIMPLE_EXCEPTION_NOINNER(BadField, Automation4::MacroRunError, "automation/macro/bad_field")
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BadField bad_field(const char *expected_type, const char *name, const char *line_clasee)
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{
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return BadField(std::string("Invalid or missing field '") + name + "' in '" + line_clasee + "' class subtitle line (expected " + expected_type + ")");
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}
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wxString get_string_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isstring(L, -1))
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throw bad_field("string", name, line_class);
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wxString ret(lua_tostring(L, -1), wxConvUTF8);
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lua_pop(L, 1);
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return ret;
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}
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double get_double_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isnumber(L, -1))
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throw bad_field("number", name, line_class);
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double ret = lua_tonumber(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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int get_int_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isnumber(L, -1))
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throw bad_field("number", name, line_class);
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int ret = lua_tointeger(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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bool get_bool_field(lua_State *L, const char *name, const char *line_class)
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{
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lua_getfield(L, -1, name);
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if (!lua_isboolean(L, -1))
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throw bad_field("boolean", name, line_class);
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bool ret = !!lua_toboolean(L, -1);
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lua_pop(L, 1);
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return ret;
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}
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using namespace Automation4;
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template<int (LuaAssFile::*closure)(lua_State *)>
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int closure_wrapper(lua_State *L)
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{
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return (LuaAssFile::GetObjPointer(L, lua_upvalueindex(1))->*closure)(L);
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}
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template<void (LuaAssFile::*closure)(lua_State *)>
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int closure_wrapper_v(lua_State *L)
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{
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(LuaAssFile::GetObjPointer(L, lua_upvalueindex(1))->*closure)(L);
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return 0;
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}
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int modification_mask(AssEntry *e)
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{
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switch (e->GetType())
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{
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case ENTRY_DIALOGUE: return AssFile::COMMIT_DIAG_ADDREM;
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case ENTRY_STYLE: return AssFile::COMMIT_STYLES;
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case ENTRY_ATTACHMENT: return AssFile::COMMIT_ATTACHMENT;
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default: return AssFile::COMMIT_SCRIPTINFO;
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}
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}
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}
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namespace Automation4 {
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void LuaAssFile::CheckAllowModify()
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{
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if (!can_modify)
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luaL_error(L, "Attempt to modify subtitles in read-only feature context.");
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}
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void LuaAssFile::AssEntryToLua(lua_State *L, AssEntry *e)
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{
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lua_newtable(L);
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wxString raw(e->GetEntryData());
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set_field(L, "section", e->group);
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set_field(L, "raw", raw);
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if (StringEmptyOrWhitespace(raw)) {
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set_field(L, "class", "clear");
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}
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else if (raw[0] == ';') {
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// "text" field, same as "raw" but with semicolon stripped
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set_field(L, "text", raw.Mid(1));
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set_field(L, "class", "comment");
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}
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else if (raw[0] == '[') {
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set_field(L, "class", "head");
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}
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else if (e->group.Lower() == "[script info]") {
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set_field(L, "key", raw.BeforeFirst(':'));
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set_field(L, "value", raw.AfterFirst(':'));
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set_field(L, "class", "info");
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}
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else if (raw.Left(7).Lower() == "format:") {
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// TODO: parse the format line; just use a tokenizer
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set_field(L, "class", "format");
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}
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else if (AssDialogue *dia = dynamic_cast<AssDialogue*>(e)) {
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set_field(L, "comment", dia->Comment);
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set_field(L, "layer", dia->Layer);
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set_field(L, "start_time", dia->Start);
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set_field(L, "end_time", dia->End);
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set_field(L, "style", dia->Style);
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set_field(L, "actor", dia->Actor);
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set_field(L, "effect", dia->Effect);
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set_field(L, "margin_l", dia->Margin[0]);
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set_field(L, "margin_r", dia->Margin[1]);
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set_field(L, "margin_t", dia->Margin[2]);
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set_field(L, "margin_b", dia->Margin[3]);
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set_field(L, "text", dia->Text);
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set_field(L, "class", "dialogue");
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}
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else if (AssStyle *sty = dynamic_cast<AssStyle*>(e)) {
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set_field(L, "name", sty->name);
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set_field(L, "fontname", sty->font);
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set_field(L, "fontsize", sty->fontsize);
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set_field(L, "color1", sty->primary.GetASSFormatted(true));
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set_field(L, "color2", sty->secondary.GetASSFormatted(true));
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set_field(L, "color3", sty->outline.GetASSFormatted(true));
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set_field(L, "color4", sty->shadow.GetASSFormatted(true));
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set_field(L, "bold", sty->bold);
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set_field(L, "italic", sty->italic);
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set_field(L, "underline", sty->underline);
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set_field(L, "strikeout", sty->strikeout);
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set_field(L, "scale_x", sty->scalex);
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set_field(L, "scale_y", sty->scaley);
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set_field(L, "spacing", sty->spacing);
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set_field(L, "angle", sty->angle);
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set_field(L, "borderstyle", sty->borderstyle);
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set_field(L, "outline", sty->outline_w);
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set_field(L, "shadow", sty->shadow_w);
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set_field(L, "align", sty->alignment);
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set_field(L, "margin_l", sty->Margin[0]);
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set_field(L, "margin_r", sty->Margin[1]);
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set_field(L, "margin_t", sty->Margin[2]);
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set_field(L, "margin_b", sty->Margin[3]);
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set_field(L, "encoding", sty->encoding);
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set_field(L, "relative_to", 2);// From STS.h: "0: window, 1: video, 2: undefined (~window)"
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set_field(L, "class", "style");
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}
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else {
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set_field(L, "class", "unknown");
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}
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}
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AssEntry *LuaAssFile::LuaToAssEntry(lua_State *L)
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{
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// assume an assentry table is on the top of the stack
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// convert it to a real AssEntry object, and pop the table from the stack
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if (!lua_istable(L, -1))
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luaL_error(L, "Can't convert a non-table value to AssEntry");
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lua_getfield(L, -1, "class");
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if (!lua_isstring(L, -1))
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luaL_error(L, "Table lacks 'class' field, can't convert to AssEntry");
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wxString lclass(lua_tostring(L, -1), wxConvUTF8);
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lclass.MakeLower();
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lua_pop(L, 1);
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AssEntry *result = 0;
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try {
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wxString section = get_string_field(L, "section", "common");
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if (lclass == "clear")
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result = new AssEntry("", "");
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else if (lclass == "comment")
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result = new AssEntry(";" + get_string_field(L, "text", "comment"), section);
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else if (lclass == "head")
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result = new AssEntry(section, section);
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else if (lclass == "info") {
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result = new AssEntry(wxString::Format("%s: %s", get_string_field(L, "key", "info"), get_string_field(L, "value", "info")), "[Script Info]");
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}
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else if (lclass == "format") {
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// ohshi- ...
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// *FIXME* maybe ignore the actual data and just put some default stuff based on section?
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result = new AssEntry("Format: Auto4,Is,Broken", section);
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}
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else if (lclass == "style") {
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AssStyle *sty = new AssStyle;
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result = sty;
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sty->name = get_string_field(L, "name", "style");
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sty->font = get_string_field(L, "fontname", "style");
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sty->fontsize = get_double_field(L, "fontsize", "style");
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sty->primary.Parse(get_string_field(L, "color1", "style"));
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sty->secondary.Parse(get_string_field(L, "color2", "style"));
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sty->outline.Parse(get_string_field(L, "color3", "style"));
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sty->shadow.Parse(get_string_field(L, "color4", "style"));
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sty->bold = get_bool_field(L, "bold", "style");
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sty->italic = get_bool_field(L, "italic", "style");
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sty->underline = get_bool_field(L, "underline", "style");
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sty->strikeout = get_bool_field(L, "strikeout", "style");
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sty->scalex = get_double_field(L, "scale_x", "style");
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sty->scaley = get_double_field(L, "scale_y", "style");
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sty->spacing = get_double_field(L, "spacing", "style");
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sty->angle = get_double_field(L, "angle", "style");
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sty->borderstyle = get_int_field(L, "borderstyle", "style");
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sty->outline_w = get_double_field(L, "outline", "style");
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sty->shadow_w = get_double_field(L, "shadow", "style");
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sty->alignment = get_int_field(L, "align", "style");
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sty->Margin[0] = get_int_field(L, "margin_l", "style");
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sty->Margin[1] = get_int_field(L, "margin_r", "style");
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sty->Margin[2] = get_int_field(L, "margin_t", "style");
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sty->Margin[3] = get_int_field(L, "margin_b", "style");
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sty->encoding = get_int_field(L, "encoding", "style");
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sty->UpdateData();
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}
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else if (lclass == "dialogue") {
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AssDialogue *dia = new AssDialogue;
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result = dia;
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dia->Comment = get_bool_field(L, "comment", "dialogue");
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dia->Layer = get_int_field(L, "layer", "dialogue");
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dia->Start = get_int_field(L, "start_time", "dialogue");
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dia->End = get_int_field(L, "end_time", "dialogue");
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dia->Style = get_string_field(L, "style", "dialogue");
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dia->Actor = get_string_field(L, "actor", "dialogue");
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dia->Margin[0] = get_int_field(L, "margin_l", "dialogue");
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dia->Margin[1] = get_int_field(L, "margin_r", "dialogue");
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dia->Margin[2] = get_int_field(L, "margin_t", "dialogue");
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dia->Margin[3] = get_int_field(L, "margin_b", "dialogue");
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dia->Effect = get_string_field(L, "effect", "dialogue");
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dia->Text = get_string_field(L, "text", "dialogue");
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}
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else {
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luaL_error(L, "Found line with unknown class: %s", lclass.utf8_str().data());
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return 0;
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}
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return result;
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}
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catch (agi::Exception const& e) {
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delete result;
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luaL_error(L, e.GetMessage().c_str());
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return 0;
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}
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}
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void LuaAssFile::SeekCursorTo(int n)
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{
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if (n <= 0 || n > (int)lines.size())
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luaL_error(L, "Requested out-of-range line from subtitle file: %d", n);
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if (n < last_entry_id - n) {
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// fastest to search from start
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last_entry_ptr = lines.begin();
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last_entry_id = 1;
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}
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else if ((int)lines.size() - last_entry_id < abs(last_entry_id - n)) {
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// fastest to search from end
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last_entry_ptr = lines.end();
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last_entry_id = lines.size() + 1;
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}
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// otherwise fastest to search from cursor
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advance(last_entry_ptr, n - last_entry_id);
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last_entry_id = n;
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}
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int LuaAssFile::ObjectIndexRead(lua_State *L)
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{
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switch (lua_type(L, 2)) {
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case LUA_TNUMBER:
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// read an indexed AssEntry
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SeekCursorTo(lua_tointeger(L, 2));
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AssEntryToLua(L, *last_entry_ptr);
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return 1;
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case LUA_TSTRING:
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{
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// either return n or a function doing further stuff
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const char *idx = lua_tostring(L, 2);
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if (strcmp(idx, "n") == 0) {
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// get number of items
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lua_pushnumber(L, lines.size());
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return 1;
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}
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lua_pushvalue(L, 1);
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if (strcmp(idx, "delete") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectDelete>, 1);
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else if (strcmp(idx, "deleterange") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectDeleteRange>, 1);
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else if (strcmp(idx, "insert") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectInsert>, 1);
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else if (strcmp(idx, "append") == 0)
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lua_pushcclosure(L, closure_wrapper_v<&LuaAssFile::ObjectAppend>, 1);
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else {
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// idiot
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lua_pop(L, 1);
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return luaL_error(L, "Invalid indexing in Subtitle File object: '%s'", idx);
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}
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return 1;
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}
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default:
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// crap, user is stupid!
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return luaL_error(L, "Attempt to index a Subtitle File object with value of type '%s'.", lua_typename(L, lua_type(L, 2)));
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}
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assert(false);
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return 0;
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}
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void LuaAssFile::ObjectIndexWrite(lua_State *L)
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{
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// instead of implementing everything twice, just call the other modification-functions from here
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// after modifying the stack to match their expectations
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CheckAllowModify();
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int n = luaL_checkint(L, 2);
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if (n < 0) {
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// insert line so new index is n
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lua_remove(L, 1);
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lua_pushinteger(L, -n);
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lua_replace(L, 1);
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ObjectInsert(L);
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}
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else if (n == 0) {
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// append line to list
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lua_remove(L, 1);
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lua_remove(L, 1);
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ObjectAppend(L);
|
|
}
|
|
else {
|
|
// replace line at index n or delete
|
|
if (!lua_isnil(L, 3)) {
|
|
// insert
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
modification_type |= modification_mask(e);
|
|
SeekCursorTo(n);
|
|
lines_to_delete.push_back(*last_entry_ptr);
|
|
*last_entry_ptr = e;
|
|
}
|
|
else {
|
|
// delete
|
|
lua_remove(L, 1);
|
|
lua_remove(L, 1);
|
|
ObjectDelete(L);
|
|
}
|
|
}
|
|
}
|
|
|
|
int LuaAssFile::ObjectGetLen(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, lines.size());
|
|
return 1;
|
|
}
|
|
|
|
void LuaAssFile::ObjectDelete(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
// get number of items to delete
|
|
int itemcount = lua_gettop(L);
|
|
std::vector<int> ids;
|
|
ids.reserve(itemcount);
|
|
|
|
while (itemcount > 0) {
|
|
int n = luaL_checkint(L, itemcount);
|
|
luaL_argcheck(L, n > 0 && n <= (int)lines.size(), itemcount, "Out of range line index");
|
|
ids.push_back(n);
|
|
--itemcount;
|
|
}
|
|
|
|
// sort the item id's so we can delete from last to first to preserve original numbering
|
|
sort(ids.begin(), ids.end());
|
|
|
|
// now delete the id's backwards
|
|
SeekCursorTo(ids.back());
|
|
for (size_t i = ids.size(); i > 0; --i) {
|
|
while (last_entry_id > ids[i - 1]) {
|
|
--last_entry_ptr;
|
|
--last_entry_id;
|
|
}
|
|
modification_type |= modification_mask(*last_entry_ptr);
|
|
lines_to_delete.push_back(*last_entry_ptr);
|
|
lines.erase(last_entry_ptr++);
|
|
}
|
|
}
|
|
|
|
void LuaAssFile::ObjectDeleteRange(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
int a = std::max<int>(luaL_checkinteger(L, 1), 1);
|
|
int b = std::min<int>(luaL_checkinteger(L, 2), lines.size());
|
|
|
|
SeekCursorTo(a);
|
|
|
|
while (a++ <= b) {
|
|
modification_type |= modification_mask(*last_entry_ptr);
|
|
lines_to_delete.push_back(*last_entry_ptr);
|
|
lines.erase(last_entry_ptr++);
|
|
}
|
|
}
|
|
|
|
void LuaAssFile::ObjectAppend(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
int n = lua_gettop(L);
|
|
|
|
if (last_entry_ptr != lines.begin()) {
|
|
last_entry_ptr--;
|
|
last_entry_id--;
|
|
}
|
|
|
|
for (int i = 1; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
modification_type |= modification_mask(e);
|
|
|
|
// Find the appropriate place to put it
|
|
std::list<AssEntry*>::iterator it = lines.end();
|
|
if (!lines.empty()) {
|
|
do {
|
|
--it;
|
|
}
|
|
while (it != lines.begin() && (*it)->group != e->group);
|
|
}
|
|
|
|
if (it == lines.end() || (*it)->group != e->group) {
|
|
// The new entry belongs to a group that doesn't exist yet, so
|
|
// create it at the end of the file
|
|
if (e->GetEntryData() != e->group) {
|
|
// Add the header if the entry being added isn't a header
|
|
lines.push_back(new AssEntry(e->group, e->group));
|
|
}
|
|
|
|
lines.push_back(e);
|
|
}
|
|
else {
|
|
// Append the entry to the end of the existing group
|
|
++it;
|
|
lines.insert(it, e);
|
|
}
|
|
}
|
|
|
|
// If last_entry_ptr is end, the file was empty but no longer is, so
|
|
// last_entry_id is wrong
|
|
if (last_entry_ptr == lines.end())
|
|
last_entry_id = lines.size() + 1;
|
|
}
|
|
|
|
void LuaAssFile::ObjectInsert(lua_State *L)
|
|
{
|
|
CheckAllowModify();
|
|
|
|
int before = luaL_checkinteger(L, 1);
|
|
|
|
// + 1 to allow appending at the end of the file
|
|
luaL_argcheck(L, before > 0 && before <= (int)lines.size() + 1, 1,
|
|
"Out of range line index");
|
|
|
|
if (before == (int)lines.size() + 1) {
|
|
lua_remove(L, 1);
|
|
ObjectAppend(L);
|
|
return;
|
|
}
|
|
|
|
SeekCursorTo(before);
|
|
|
|
int n = lua_gettop(L);
|
|
for (int i = 2; i <= n; i++) {
|
|
lua_pushvalue(L, i);
|
|
AssEntry *e = LuaToAssEntry(L);
|
|
modification_type |= modification_mask(e);
|
|
lines.insert(last_entry_ptr, e);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
last_entry_id += n - 1;
|
|
}
|
|
|
|
void LuaAssFile::ObjectGarbageCollect(lua_State *L)
|
|
{
|
|
references--;
|
|
if (!references) delete this;
|
|
LOG_D("automation/lua") << "Garbage collected LuaAssFile";
|
|
}
|
|
|
|
int LuaAssFile::LuaParseKaraokeData(lua_State *L)
|
|
{
|
|
agi::scoped_ptr<AssEntry> e(LuaToAssEntry(L));
|
|
AssDialogue *dia = dynamic_cast<AssDialogue*>(e.get());
|
|
luaL_argcheck(L, dia, 1, "Subtitle line must be a dialogue line");
|
|
|
|
int idx = 0;
|
|
|
|
// 2.1.x stored everything before the first syllable at index zero
|
|
// There's no longer any such thing with the new parser, but scripts
|
|
// may rely on kara[0] existing so add an empty syllable
|
|
lua_newtable(L);
|
|
set_field(L, "duration", 0);
|
|
set_field(L, "start_time", 0);
|
|
set_field(L, "end_time", 0);
|
|
set_field(L, "tag", "");
|
|
set_field(L, "text", "");
|
|
set_field(L, "text_stripped", "");
|
|
lua_rawseti(L, -2, idx++);
|
|
|
|
AssKaraoke kara(dia, false, false);
|
|
for (AssKaraoke::iterator it = kara.begin(); it != kara.end(); ++it) {
|
|
lua_newtable(L);
|
|
set_field(L, "duration", it->duration);
|
|
set_field(L, "start_time", it->start_time - dia->Start);
|
|
set_field(L, "end_time", it->start_time + it->duration - dia->Start);
|
|
set_field(L, "tag", it->tag_type);
|
|
set_field(L, "text", it->GetText(false));
|
|
set_field(L, "text_stripped", it->text);
|
|
lua_rawseti(L, -2, idx++);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void LuaAssFile::LuaSetUndoPoint(lua_State *L)
|
|
{
|
|
if (!can_set_undo)
|
|
luaL_error(L, "Attempt to set an undo point in a context where it makes no sense to do so.");
|
|
|
|
if (modification_type) {
|
|
pending_commits.push_back(PendingCommit());
|
|
PendingCommit& back = pending_commits.back();
|
|
|
|
back.modification_type = modification_type;
|
|
back.mesage = wxString(luaL_checkstring(L, 1), wxConvUTF8);
|
|
back.lines = lines;
|
|
modification_type = 0;
|
|
}
|
|
}
|
|
|
|
LuaAssFile *LuaAssFile::GetObjPointer(lua_State *L, int idx)
|
|
{
|
|
assert(lua_type(L, idx) == LUA_TUSERDATA);
|
|
void *ud = lua_touserdata(L, idx);
|
|
return *((LuaAssFile**)ud);
|
|
}
|
|
|
|
void LuaAssFile::ProcessingComplete(wxString const& undo_description)
|
|
{
|
|
// Apply any pending commits
|
|
for (std::deque<PendingCommit>::iterator it = pending_commits.begin(); it != pending_commits.end(); ++it) {
|
|
swap(ass->Line, it->lines);
|
|
ass->Commit(it->mesage, it->modification_type);
|
|
}
|
|
|
|
// Commit any changes after the last undo point was set
|
|
if (modification_type)
|
|
swap(ass->Line, lines);
|
|
if (modification_type && can_set_undo && !undo_description.empty())
|
|
ass->Commit(undo_description, modification_type);
|
|
|
|
delete_clear(lines_to_delete);
|
|
|
|
references--;
|
|
if (!references) delete this;
|
|
}
|
|
|
|
void LuaAssFile::Cancel()
|
|
{
|
|
references--;
|
|
if (!references) delete this;
|
|
}
|
|
|
|
LuaAssFile::LuaAssFile(lua_State *L, AssFile *ass, bool can_modify, bool can_set_undo)
|
|
: ass(ass)
|
|
, L(L)
|
|
, can_modify(can_modify)
|
|
, can_set_undo(can_set_undo)
|
|
, modification_type(0)
|
|
, references(2)
|
|
, lines(ass->Line)
|
|
, last_entry_ptr(lines.begin())
|
|
, last_entry_id(1)
|
|
{
|
|
// prepare userdata object
|
|
*static_cast<LuaAssFile**>(lua_newuserdata(L, sizeof(LuaAssFile**))) = this;
|
|
|
|
// make the metatable
|
|
lua_newtable(L);
|
|
set_field(L, "__index", closure_wrapper<&LuaAssFile::ObjectIndexRead>);
|
|
set_field(L, "__newindex", closure_wrapper_v<&LuaAssFile::ObjectIndexWrite>);
|
|
set_field(L, "__len", closure_wrapper<&LuaAssFile::ObjectGetLen>);
|
|
set_field(L, "__gc", closure_wrapper_v<&LuaAssFile::ObjectGarbageCollect>);
|
|
lua_setmetatable(L, -2);
|
|
|
|
// register misc functions
|
|
// assume the "aegisub" global table exists
|
|
lua_getglobal(L, "aegisub");
|
|
|
|
set_field(L, "parse_karaoke_data", closure_wrapper<&LuaAssFile::LuaParseKaraokeData>);
|
|
set_field(L, "set_undo_point", closure_wrapper_v<&LuaAssFile::LuaSetUndoPoint>);
|
|
|
|
lua_pop(L, 1); // pop "aegisub" table
|
|
|
|
// Leaves userdata object on stack
|
|
}
|
|
}
|
|
|
|
#endif // WITH_AUTO4_LUA
|