62f37772a3
Originally committed to SVN as r5758.
207 lines
6.4 KiB
C++
207 lines
6.4 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file subs_edit_box.h
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/// @see subs_edit_box.cpp
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/// @ingroup main_ui
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///
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#ifndef AGI_PRE
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#include <vector>
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#include <wx/panel.h>
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#endif
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#include <libaegisub/signal.h>
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#include "selection_controller.h"
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namespace agi { struct Context; }
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class AssDialogue;
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class SubsTextEditCtrl;
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class TimeEdit;
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class wxButton;
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class wxCheckBox;
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class wxComboBox;
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class wxRadioButton;
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class wxSizer;
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class wxSpinCtrl;
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class wxStyledTextCtrl;
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class wxStyledTextEvent;
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class wxTextCtrl;
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namespace agi { namespace vfr { class Framerate; } }
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/// DOCME
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/// @class SubsEditBox
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/// @brief Main subtitle edit box
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///
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/// Controls the text edit and all surrounding controls
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class SubsEditBox : public wxPanel, protected SelectionListener<AssDialogue> {
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enum TimeField {
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TIME_START = 0,
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TIME_END,
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TIME_DURATION
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};
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/// Currently active dialogue line
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AssDialogue *line;
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/// Last seen grid selection
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Selection sel;
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/// Are the buttons currently split into two lines?
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bool splitLineMode;
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/// Are the controls currently enabled?
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bool controlState;
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wxColour disabledBgColour;
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wxColour origBgColour;
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agi::Context *c;
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agi::signal::Connection file_changed_slot;
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// Box controls
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wxCheckBox *CommentBox;
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wxComboBox *StyleBox;
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wxComboBox *ActorBox;
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TimeEdit *StartTime;
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TimeEdit *EndTime;
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TimeEdit *Duration;
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wxSpinCtrl *Layer;
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wxTextCtrl *MarginL;
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wxTextCtrl *MarginR;
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wxTextCtrl *MarginV;
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wxTextCtrl *Effect;
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wxRadioButton *ByTime;
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wxRadioButton *ByFrame;
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/// Buttons which turn on or off with the control
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std::vector<wxButton*> ToggableButtons;
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wxSizer *TopSizer;
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wxSizer *MiddleBotSizer;
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wxSizer *MiddleSizer;
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wxSizer *MainSizer;
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wxSizer *BottomSizer;
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void SetControlsState(bool state);
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/// @brief Update times of selected lines
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/// @param field Field which changed
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void CommitTimes(TimeField field);
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/// @brief Commits the current edit box contents
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/// @param desc Undo description to use
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void CommitText(wxString desc);
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/// Get block number at text position
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int BlockAtPos(wxString const& text, int pos) const;
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/// @brief Move to the next line, creating it if needed
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void NextLine();
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int timeCommitId[3];
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int commitId;
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wxString lastCommitType;
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void OnChange(wxStyledTextEvent &event);
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void OnKeyDown(wxKeyEvent &event);
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void OnActiveLineChanged(AssDialogue *new_line);
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void OnSelectedSetChanged(const Selection &, const Selection &);
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void OnFrameTimeRadio(wxCommandEvent &event);
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void OnStyleChange(wxCommandEvent &event);
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void OnActorChange(wxCommandEvent &event);
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void OnLayerEnter(wxCommandEvent &event);
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void OnLayerChange(wxSpinEvent &event);
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void OnStartTimeChange(wxCommandEvent &);
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void OnEndTimeChange(wxCommandEvent &);
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void OnDurationChange(wxCommandEvent &);
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void OnMarginLChange(wxCommandEvent &);
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void OnMarginRChange(wxCommandEvent &);
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void OnMarginVChange(wxCommandEvent &);
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void OnCommentChange(wxCommandEvent &);
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void OnEffectChange(wxCommandEvent &);
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void OnSize(wxSizeEvent &event);
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void OnFlagButton(wxCommandEvent &event);
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void OnColorButton(wxCommandEvent &event);
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void OnFontButton(wxCommandEvent &event);
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void OnCommitButton(wxCommandEvent &);
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/// @brief Set the value of a tag for the currently selected text
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/// @param tag Tag to set
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/// @param value New value of tag
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/// @param atEnd Set the value at the end of the selection rather than beginning
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void SetTag(wxString tag, wxString value, bool atEnd = false);
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/// @brief Callback function for the color picker
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/// @param newColor New color selected in the picker
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void SetColorCallback(wxColor newColor);
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/// Which color is currently being set
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wxString colorTag;
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/// @brief Set a field in each selected line to a specified value
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/// @param set Callable which does the setting
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/// @param value Value to pass to set
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/// @param desc Undo description to use
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/// @param type Commit type to use
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/// @param amend Coalesce sequences of commits of the same type
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template<class T, class setter>
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void SetSelectedRows(setter set, T value, wxString desc, int type, bool amend = false);
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/// @brief Set a field in each selected line to a specified value
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/// @param field Field to set
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/// @param value Value to set the field to
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/// @param desc Undo description to use
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/// @param type Commit type to use
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/// @param amend Coalesce sequences of commits of the same type
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template<class T>
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void SetSelectedRows(T AssDialogue::*field, T value, wxString desc, int type, bool amend = false);
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/// @brief Reload the current line from the file
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/// @param type AssFile::CommitType
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void Update(int type);
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/// Regenerate the contents of the actor dropdown list
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void PopulateActorList();
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/// @brief Enable or disable frame timing mode
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void UpdateFrameTiming(agi::vfr::Framerate const& fps);
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public:
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SubsTextEditCtrl *TextEdit;
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/// @brief Constructor
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/// @param parent Parent window
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SubsEditBox(wxWindow *parent, agi::Context *context);
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~SubsEditBox();
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};
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