Aegisub/aegisub/src/audio_player_openal.h
Amar Takhar 6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00

191 lines
4.1 KiB
C++

// Copyright (c) 2007, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_player_openal.h
/// @see audio_player_openal.cpp
/// @ingroup audio_output
///
#ifdef WITH_OPENAL
///////////
// Headers
#include <wx/wxprec.h>
#include "include/aegisub/audio_player.h"
#include "include/aegisub/audio_provider.h"
#include "utils.h"
#include "main.h"
#include "frame_main.h"
#include "audio_player_manager.h"
#include "options.h"
#ifdef __WINDOWS__
#include <al.h>
#include <alc.h>
#elif defined(__APPLE__)
#include <OpenAL/AL.h>
#include <OpenAL/ALC.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
/// DOCME
/// @class OpenALPlayer
/// @brief DOCME
///
/// DOCME
class OpenALPlayer : public AudioPlayer, wxTimer {
private:
/// DOCME
bool open;
/// DOCME
volatile bool playing;
/// DOCME
volatile float volume;
/// DOCME
static const ALsizei num_buffers = 8;
/// DOCME
ALsizei buffer_length;
/// DOCME
ALsizei samplerate;
/// DOCME
volatile unsigned long start_frame; // first frame of playback
/// DOCME
volatile unsigned long cur_frame; // last written frame + 1
/// DOCME
volatile unsigned long end_frame; // last frame to play
/// DOCME
unsigned long bpf; // bytes per frame
/// DOCME
AudioProvider *provider;
/// DOCME
ALCdevice *device; // device handle
/// DOCME
ALCcontext *context; // sound context
/// DOCME
ALuint buffers[num_buffers]; // sound buffers
/// DOCME
ALuint source; // playback source
/// DOCME
ALsizei buf_first_free; // index into buffers, first free (unqueued) buffer
/// DOCME
ALsizei buf_first_queued; // index into buffers, first queued (non-free) buffer
/// DOCME
ALsizei buffers_free; // number of free buffers
/// DOCME
ALsizei buffers_played;
/// DOCME
wxStopWatch playback_segment_timer;
void FillBuffers(ALsizei count);
protected:
void Notify(); // from wxTimer
public:
OpenALPlayer();
~OpenALPlayer();
void OpenStream();
void CloseStream();
void Play(int64_t start,int64_t count);
void Stop(bool timerToo=true);
bool IsPlaying();
int64_t GetStartPosition();
int64_t GetEndPosition();
int64_t GetCurrentPosition();
void SetEndPosition(int64_t pos);
void SetCurrentPosition(int64_t pos);
/// @brief DOCME
/// @param vol
/// @return
///
void SetVolume(double vol) { volume = vol; }
/// @brief DOCME
/// @return
///
double GetVolume() { return volume; }
};
/// DOCME
/// @class OpenALPlayerFactory
/// @brief DOCME
///
/// DOCME
class OpenALPlayerFactory : public AudioPlayerFactory {
public:
/// @brief DOCME
///
AudioPlayer *CreatePlayer() { return new OpenALPlayer(); }
};
#endif