ecdc3d435b
Originally committed to SVN as r418.
198 lines
5.2 KiB
C++
198 lines
5.2 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "audio_player_portaudio.h"
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#include "audio_provider.h"
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#include "utils.h"
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/////////////////////
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// Reference counter
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int PortAudioPlayer::pa_refcount = 0;
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///////////////
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// Constructor
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PortAudioPlayer::PortAudioPlayer() {
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// Initialize portaudio
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if (!pa_refcount) {
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PaError err = Pa_Initialize();
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if (err != paNoError) {
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static wchar_t errormsg[2048];
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swprintf(errormsg, 2048, L"Failed opening PortAudio: %s", Pa_GetErrorText(err));
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throw (const wchar_t *)errormsg;
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}
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pa_refcount++;
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}
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// Variables
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playing = false;
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stopping = false;
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volume = 1.0f;
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paStart = 0.0;
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}
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//////////////
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// Destructor
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PortAudioPlayer::~PortAudioPlayer() {
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// Deinit portaudio
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if (!--pa_refcount) Pa_Terminate();
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}
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#ifdef __WINDOWS__
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typedef unsigned __int64 uint64_t;
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#endif
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//////////////////////
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// PortAudio callback
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int PortAudioPlayer::paCallback(void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData) {
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// Get provider
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PortAudioPlayer *player = (PortAudioPlayer *) userData;
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AudioProvider *provider = player->GetProvider();
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int end = 0;
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// Calculate how much left
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__int64 lenAvailable = player->endPos - player->playPos;
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uint64_t avail = 0;
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if (lenAvailable > 0) {
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avail = lenAvailable;
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if (avail > framesPerBuffer) {
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lenAvailable = framesPerBuffer;
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avail = lenAvailable;
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}
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}
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else {
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lenAvailable = 0;
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avail = 0;
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}
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// Play something
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if (lenAvailable > 0) {
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provider->GetAudio(outputBuffer,player->playPos,lenAvailable);
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}
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// Pad end with blank
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if (avail < (uint64_t) framesPerBuffer) {
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//provider->softStop = true;
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}
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// Set volume
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short *output = (short*) outputBuffer;
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for (unsigned int i=0;i<avail;i++) output[i] = MID(-(1<<15),int(output[i] * player->GetVolume()),(1<<15)-1);
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// Fill rest with blank
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for (unsigned int i=avail;i<framesPerBuffer;i++) output[i]=0;
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// Set play position (and real one)
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player->playPos += framesPerBuffer;
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#ifndef __APPLE__
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player->realPlayPos = (__int64)(Pa_StreamTime(player->stream) - player->paStart) + player->startPos;
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#else
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// AudioDeviceGetCurrentTime(), used by Pa_StreamTime() on OS X, is buggered, so use playPos for now
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player->realPlayPos = player->playPos;
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#endif
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// Cap to start if lower
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return end;
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}
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////////
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// Play
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void PortAudioPlayer::Play(__int64 start,__int64 count) {
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// Stop if it's already playing
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wxMutexLocker locker(PAMutex);
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// Set values
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endPos = start + count;
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playPos = start;
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realPlayPos = start;
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startPos = start;
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// Start playing
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if (!playing) {
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PaError err = Pa_StartStream(stream);
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if (err != paNoError) {
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return;
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}
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}
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playing = true;
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paStart = Pa_StreamTime(stream);
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// Update timer
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if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
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}
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////////
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// Stop
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void PortAudioPlayer::Stop(bool timerToo) {
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//wxMutexLocker locker(PAMutex);
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//softStop = false;
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// Stop stream
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playing = false;
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Pa_StopStream (stream);
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// Stop timer
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if (timerToo && displayTimer) {
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displayTimer->Stop();
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}
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}
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///////////////
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// Open stream
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void PortAudioPlayer::OpenStream() {
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// Open stream
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PaError err = Pa_OpenDefaultStream(&stream,0,provider->GetChannels(),paInt16,provider->GetSampleRate(),256,16,paCallback,this);
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if (err != paNoError) {
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throw wxString(_T("Failed initializing PortAudio stream with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal));
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}
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}
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///////////////
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// Close stream
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void PortAudioPlayer::CloseStream() {
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try {
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Stop(false);
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Pa_CloseStream(stream);
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} catch (...) {}
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}
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