01b92aa4e3
The sample rate of the currently open audio is not something that things which do not interact with the raw audio data should have to care about, or even know about. Originally committed to SVN as r6426.
95 lines
3.5 KiB
C++
95 lines
3.5 KiB
C++
// Copyright (c) 2010, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_renderer_waveform.h
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/// @see audio_renderer_waveform.cpp
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/// @ingroup audio_ui
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///
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/// Render a waveform display of PCM audio data
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#ifndef AGI_PRE
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#include <stdint.h>
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#endif
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#include <libaegisub/scoped_ptr.h>
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class AudioColorScheme;
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#include "audio_renderer.h"
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class AudioWaveformRenderer : public AudioRendererBitmapProvider {
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/// Colour table used for regular rendering
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agi::scoped_ptr<AudioColorScheme> colors_normal;
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/// Colour table used for rendering the audio selection
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agi::scoped_ptr<AudioColorScheme> colors_selected;
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/// Colour table used for rendering inactive lines
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agi::scoped_ptr<AudioColorScheme> colors_inactive;
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/// Pre-allocated buffer for audio fetched from provider
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char *audio_buffer;
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/// Whether to render max+avg or just max
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bool render_averages;
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/// Get the color scheme for a rendering style
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const AudioColorScheme *GetColorScheme(AudioRenderingStyle style) const;
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void OnSetProvider();
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void OnSetMillisecondsPerPixel();
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public:
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/// @brief Constructor
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/// @param color_scheme_name Name of the color scheme to use
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AudioWaveformRenderer(std::string const& color_scheme_name);
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/// @brief Destructor
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~AudioWaveformRenderer();
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/// @brief Render a range of audio waveform
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/// @param bmp [in,out] Bitmap to render into, also carries length information
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/// @param start First column of pixel data in display to render
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/// @param style Style to render audio in
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void Render(wxBitmap &bmp, int start, AudioRenderingStyle style);
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/// @brief Render blank area
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void RenderBlank(wxDC &dc, const wxRect &rect, AudioRenderingStyle style);
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/// @brief Cleans up the cache
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/// @param max_size Maximum size in bytes for the cache
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///
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/// Does nothing for waveform renderer, since it does not have a backend cache
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void AgeCache(size_t max_size) { }
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/// Get a list of waveform rendering modes
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static wxArrayString GetWaveformStyles();
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};
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