Aegisub/aegisub/libaegisub/include/libaegisub/util_osx.h
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00

97 lines
3.5 KiB
C++

// Copyright (c) 2008-2009 Niels Martin Hansen
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/// @file util_osx.h
/// @brief OSX Utilities
/// @ingroup libaegisub osx
///
/// Utility functions for running regular *NIX libraries inside application
/// bundles on Apple Macintosh OS X.
///
/// The GetBundle*Directory functions return the paths of directories inside
/// the appliaction bundle where the application can store static data and
/// shared libraries for its own use.
/// (The bundle and its contents should be considered read-only.)
///
/// When linking with this library, be sure to add '-framework CoreFoundation'
/// to the GCC commandline.
#ifdef __APPLE__
#include <string>
namespace agi {
namespace util {
/// @brief Get the full name of bundle.
/// @return Full name of bundle.
/// Get the full name of the bundle itself.
///
/// @warning May return "" if the current executable is not inside a bundle.
std::string OSX_GetBundlePath();
/// @brief Get the esources directory.
/// @return Resources directory.
///
/// Mainly for user interface elements such as graphics and strings
std::string OSX_GetBundleResourcesDirectory();
/// @brief Get the built-in plugins directory.
/// @return Built-in plugins directory.
///
/// This is generaly only used by native Carbon and Cocoa applications. It is
/// not for general shared libraries.
std::string OSX_GetBundleBuiltInPlugInsDirectory();
/// @brief Get the private Frameworks directory.
/// @return Private Framework directory.
///
/// These are suitable locations for shared libraries.
std::string OSX_GetBundlePrivateFrameworksDirectory();
/// @brief Get the shared Frameworks directory.
/// @return Shared Framework directory.
///
/// @see OSX_GetBundlePrivateFrameworksDirectory()
/// @note Does anyone know the difference between private and shared frameworks
/// inside a bundle?
std::string OSX_GetBundleSharedFrameworksDirectory();
/// @brief Get the shared support directory
/// @return Shared support directory
///
/// This is a suitable location for static configuration files. (Remember,
/// bundle is considered read-only.)
std::string OSX_GetBundleSharedSupportDirectory();
/// @brief Get the main executable path.
/// @return Main executable path.
///
/// The binary run when the user launches the bundle from Finder.
std::string OSX_GetBundleExecutablePath();
/// @brief Get the auxillary executable path.
/// @return Auxillary executable path.
///
/// Pass the basename of the executable to get the path.
std::string OSX_GetBundleAuxillaryExecutablePath(std::string const& executableName);
/// @brief Open a URI using the Launcher.
/// @param location URI of file
/// @note If this is a FILE or DIRECTORY the path must be ABSOLUTE no 'file://'
void OSX_OpenLocation(std::string const& location);
} // namespace io
} // namespace agi
#endif