236 lines
7.3 KiB
C++
236 lines
7.3 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include "video_controller.h"
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "audio_controller.h"
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#include "compat.h"
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#include "include/aegisub/context.h"
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#include "options.h"
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#include "project.h"
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#include "selection_controller.h"
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#include "time_range.h"
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#include "async_video_provider.h"
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#include "utils.h"
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#include <libaegisub/ass/time.h>
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#include <wx/log.h>
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VideoController::VideoController(agi::Context *c)
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: context(c)
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, playAudioOnStep(OPT_GET("Audio/Plays When Stepping Video"))
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, connections(agi::signal::make_vector({
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context->ass->AddCommitListener(&VideoController::OnSubtitlesCommit, this),
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context->project->AddVideoProviderListener(&VideoController::OnNewVideoProvider, this),
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context->selectionController->AddActiveLineListener(&VideoController::OnActiveLineChanged, this),
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}))
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{
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Bind(EVT_VIDEO_ERROR, &VideoController::OnVideoError, this);
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Bind(EVT_SUBTITLES_ERROR, &VideoController::OnSubtitlesError, this);
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playback.Bind(wxEVT_TIMER, &VideoController::OnPlayTimer, this);
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}
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void VideoController::OnNewVideoProvider(AsyncVideoProvider *new_provider) {
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Stop();
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provider = new_provider;
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color_matrix = provider ? provider->GetColorSpace() : "";
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}
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void VideoController::OnSubtitlesCommit(int type, const AssDialogue *changed) {
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if (!provider) return;
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if ((type & AssFile::COMMIT_SCRIPTINFO) || type == AssFile::COMMIT_NEW) {
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auto new_matrix = context->ass->GetScriptInfo("YCbCr Matrix");
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if (!new_matrix.empty() && new_matrix != color_matrix) {
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color_matrix = new_matrix;
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provider->SetColorSpace(new_matrix);
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}
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}
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if (!changed)
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provider->LoadSubtitles(context->ass.get());
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else
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provider->UpdateSubtitles(context->ass.get(), changed);
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}
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void VideoController::OnActiveLineChanged(AssDialogue *line) {
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if (line && provider && OPT_GET("Video/Subtitle Sync")->GetBool()) {
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Stop();
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JumpToTime(line->Start);
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}
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}
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void VideoController::RequestFrame() {
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context->ass->Properties.video_position = frame_n;
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provider->RequestFrame(frame_n, TimeAtFrame(frame_n));
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}
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void VideoController::JumpToFrame(int n) {
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if (!provider) return;
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bool was_playing = IsPlaying();
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if (was_playing)
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Stop();
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frame_n = mid(0, n, provider->GetFrameCount() - 1);
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RequestFrame();
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Seek(frame_n);
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if (was_playing)
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Play();
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}
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void VideoController::JumpToTime(int ms, agi::vfr::Time end) {
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JumpToFrame(FrameAtTime(ms, end));
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}
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void VideoController::NextFrame() {
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if (!provider || IsPlaying() || frame_n == provider->GetFrameCount())
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return;
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JumpToFrame(frame_n + 1);
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if (playAudioOnStep->GetBool())
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context->audioController->PlayRange(TimeRange(TimeAtFrame(frame_n - 1), TimeAtFrame(frame_n)));
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}
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void VideoController::PrevFrame() {
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if (!provider || IsPlaying() || frame_n == 0)
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return;
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JumpToFrame(frame_n - 1);
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if (playAudioOnStep->GetBool())
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context->audioController->PlayRange(TimeRange(TimeAtFrame(frame_n), TimeAtFrame(frame_n + 1)));
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}
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void VideoController::Play() {
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if (IsPlaying()) {
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Stop();
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return;
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}
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if (!provider) return;
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start_ms = TimeAtFrame(frame_n);
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end_frame = provider->GetFrameCount() - 1;
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context->audioController->PlayToEnd(start_ms);
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playback_start_time = std::chrono::steady_clock::now();
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playback.Start(10);
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}
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void VideoController::PlayLine() {
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Stop();
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AssDialogue *curline = context->selectionController->GetActiveLine();
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if (!curline) return;
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context->audioController->PlayRange(TimeRange(curline->Start, curline->End));
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// Round-trip conversion to convert start to exact
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int startFrame = FrameAtTime(context->selectionController->GetActiveLine()->Start, agi::vfr::START);
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start_ms = TimeAtFrame(startFrame);
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end_frame = FrameAtTime(context->selectionController->GetActiveLine()->End, agi::vfr::END) + 1;
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JumpToFrame(startFrame);
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playback_start_time = std::chrono::steady_clock::now();
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playback.Start(10);
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}
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void VideoController::Stop() {
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if (IsPlaying()) {
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playback.Stop();
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context->audioController->Stop();
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}
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}
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void VideoController::OnPlayTimer(wxTimerEvent &) {
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using namespace std::chrono;
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int next_frame = FrameAtTime(start_ms + duration_cast<milliseconds>(steady_clock::now() - playback_start_time).count());
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if (next_frame == frame_n) return;
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if (next_frame >= end_frame)
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Stop();
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else {
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frame_n = next_frame;
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RequestFrame();
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Seek(frame_n);
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}
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}
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double VideoController::GetARFromType(AspectRatio type) const {
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switch (type) {
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case AspectRatio::Default: return (double)provider->GetWidth()/provider->GetHeight();
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case AspectRatio::Fullscreen: return 4.0/3.0;
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case AspectRatio::Widescreen: return 16.0/9.0;
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case AspectRatio::Cinematic: return 2.35;
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default: throw agi::InternalError("Bad AR type");
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}
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}
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void VideoController::SetAspectRatio(double value) {
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ar_type = AspectRatio::Custom;
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ar_value = mid(.5, value, 5.);
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context->ass->Properties.ar_mode = (int)ar_type;
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context->ass->Properties.ar_value = ar_value;
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ARChange(ar_type, ar_value);
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}
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void VideoController::SetAspectRatio(AspectRatio type) {
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ar_value = mid(.5, GetARFromType(type), 5.);
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ar_type = type;
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context->ass->Properties.ar_mode = (int)ar_type;
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context->ass->Properties.ar_value = ar_value;
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ARChange(ar_type, ar_value);
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}
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int VideoController::TimeAtFrame(int frame, agi::vfr::Time type) const {
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return context->project->Timecodes().TimeAtFrame(frame, type);
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}
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int VideoController::FrameAtTime(int time, agi::vfr::Time type) const {
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return context->project->Timecodes().FrameAtTime(time, type);
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}
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void VideoController::OnVideoError(VideoProviderErrorEvent const& err) {
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wxLogError(
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"Failed seeking video. The video file may be corrupt or incomplete.\n"
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"Error message reported: %s",
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to_wx(err.GetMessage()));
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}
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void VideoController::OnSubtitlesError(SubtitlesProviderErrorEvent const& err) {
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wxLogError(
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"Failed rendering subtitles. Error message reported: %s",
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to_wx(err.GetMessage()));
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}
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