91d73ec8ea
1. cd aegisub/ 2. svn mv *cpp *h src/ 3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \ changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \ mythes.hxx res.rc src/ 4. cd .. 5. svn mv FFmpegSource2/ INSTALL Makefile.am README acinclude.m4 \ autogen.sh automation/ bin build configure.in desktop dummy.txt lib \ libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/ 6. mkdir -p docs/wiki_convert 7. svn add docs/wiki_convert 8. cd docs 9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/ * See r2749 for full description. Originally committed to SVN as r2752.
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bevelButton.h
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// Purpose: wxBevelButton class, a button that looks like Toggle buttons in wxMac
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// Author: David Conrad
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// Modified by:
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// Created: 2006-06-16
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// RCS-ID: $Id: bevelButton.h,v 1.0 2006/06/16 23:29:20 VS Exp $
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// Copyright: (c) David Conrad
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __WXMAC__
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#ifndef _WX_BEVEL_BUTTON_H_
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#define _WX_BEVEL_BUTTON_H_
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#include "wx/control.h"
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#include "wx/gdicmn.h"
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//WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
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// Pushbutton
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class WXDLLEXPORT wxBevelButton: public wxButton
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{
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DECLARE_DYNAMIC_CLASS(wxButton)
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public:
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inline wxBevelButton() {}
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inline wxBevelButton(wxWindow *parent, wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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protected:
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virtual wxSize DoGetBestSize() const ;
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};
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#endif
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// _WX_BUTTON_H_
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#endif // __WXMAC__
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