2c876e79c3
Previously the visual typesetting tools and the overlay mask used several coordinate frames, converting between them in many places in inconsistent ways. This elimiates all uses of coordinate frames other than screen and script, and makes the conversion done in one place, and only when parsing or serializing ASS. This fixes: - A few minor rounding errors - Horrible brokeness when only part of the video frame is being displayed, due to higher levels of zoom than fit onscreen or panning the video - Distortion of the visual typesetting tools when the combination of overridden aspect ratio, script resolution, and video resolution did not result in square pixels. - Resolution-dependence of the visual typesetting tools, which resulted in some tools becoming hard to use at zooms outside the range of 100-200%. - Some draggable controls used the mouse's script coordinates, resulting in noticable jerky movement at high zoom levels or when using strange script resolutions. Closes #966. Originally committed to SVN as r4289.
214 lines
7.6 KiB
C++
214 lines
7.6 KiB
C++
// Copyright (c) 2005-2010, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file video_display.h
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/// @see video_display.cpp
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/// @ingroup video main_ui
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///
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#ifndef AGI_PRE
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#include <wx/glcanvas.h>
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#include <wx/combobox.h>
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#include <wx/textctrl.h>
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#include <memory>
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#endif
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// Prototypes
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class VideoSlider;
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class VideoBox;
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class VideoOutGL;
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class VisualTool;
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struct VideoState {
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int x;
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int y;
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int w;
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int h;
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};
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/// @class VideoDisplay
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/// @brief DOCME
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class VideoDisplay: public wxGLCanvas {
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/// The unscaled size of the displayed video
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wxSize origSize;
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/// The frame number currently being displayed
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int currentFrame;
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/// The width of the canvas in screen pixels
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int w;
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/// The height of the canvas in screen pixels
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int h;
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/// Screen pixels between the left of the canvas and the left of the video
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int viewport_x;
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/// The width of the video in screen pixels
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int viewport_width;
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/// Screen pixels between the bottom of the canvas and the bottom of the video; used for glViewport
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int viewport_bottom;
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/// Screen pixels between the bottom of the canvas and the top of the video; used for coordinate space conversion
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int viewport_top;
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/// The height of the video in screen pixels
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int viewport_height;
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/// Lock to disable mouse updates during resize operations
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bool locked;
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/// @brief Draw an overscan mask
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/// @param sizeH The amount of horizontal overscan on one side
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/// @param sizeV The amount of vertical overscan on one side
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/// @param colour The color of the mask
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/// @param alpha The alpha of the mask
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void DrawOverscanMask(int sizeH, int sizeV, wxColor color, double alpha) const;
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/// @brief Paint event
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void OnPaint(wxPaintEvent& event);
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/// @brief Key event handler
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/// @param event
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void OnKey(wxKeyEvent &event);
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/// @brief Mouse event handler
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/// @param event
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void OnMouseEvent(wxMouseEvent& event);
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/// @brief NOP event handler
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void OnEraseBackground(wxEraseEvent &) {}
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/// @brief Recalculate video positioning and scaling when the available area or zoom changes
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/// @param event
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void OnSizeEvent(wxSizeEvent &event);
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/// @brief Copy coordinates of the mouse to the clipboard
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void OnCopyCoords(wxCommandEvent &);
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/// @brief Copy the currently display frame to the clipboard, with subtitles
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void OnCopyToClipboard(wxCommandEvent &);
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/// @brief Save the currently display frame to a file, with subtitles
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void OnSaveSnapshot(wxCommandEvent &);
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/// @brief Copy the currently display frame to the clipboard, without subtitles
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void OnCopyToClipboardRaw(wxCommandEvent &);
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/// @brief Save the currently display frame to a file, without subtitles
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void OnSaveSnapshotRaw(wxCommandEvent &);
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/// The current zoom level, where 1.0 = 100%
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double zoomValue;
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/// The video position slider
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VideoSlider *ControlSlider;
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/// The display for the the video position relative to the current subtitle line
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wxTextCtrl *SubsPosition;
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/// The display for the absolute time of the video position
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wxTextCtrl *PositionDisplay;
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/// The video renderer
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std::auto_ptr<VideoOutGL> videoOut;
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/// The active visual typesetting tool
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std::auto_ptr<VisualTool> tool;
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/// The current tool's ID
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int activeMode;
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/// The toolbar used by individual typesetting tools
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wxToolBar* toolBar;
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void OnMode(const wxCommandEvent &event);
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void SetMode(int mode);
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/// @brief Switch the active tool to a new object of the specified class
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/// @param T The class of the new visual typsetting tool
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template <class T> void SetTool();
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/// The current script width
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int scriptW;
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/// The current script height
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int scriptH;
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VideoState video;
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public:
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/// The VideoBox this display is contained in
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VideoBox *box;
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/// The dropdown box for selecting zoom levels
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wxComboBox *zoomBox;
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/// Whether the display can be freely resized by the user
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bool freeSize;
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/// @brief Constructor
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/// @param parent Pointer to a parent window.
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/// @param id Window identifier. If -1, will automatically create an identifier.
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/// @param pos Window position. wxDefaultPosition is (-1, -1) which indicates that wxWidgets should generate a default position for the window.
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/// @param size Window size. wxDefaultSize is (-1, -1) which indicates that wxWidgets should generate a default size for the window. If no suitable size can be found, the window will be sized to 20x20 pixels so that the window is visible but obviously not correctly sized.
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/// @param style Window style.
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/// @param name Window name.
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VideoDisplay(VideoBox *box, VideoSlider *ControlSlider, wxTextCtrl *PositionDisplay, wxTextCtrl *SubsPosition, wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr);
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~VideoDisplay();
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/// @brief Reset the size of the display to the video size
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void Reset();
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/// @brief Set this video display to the given frame
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/// @frameNumber The desired frame number
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void SetFrame(int frameNumber);
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/// @brief Get the number of the currently displayed framed
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int GetFrame() const { return currentFrame; }
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/// @brief Set the range of valid frame numbers for the slider
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/// @from Minimum frame number
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/// @to Maximum frame number; must be >= from or strange things may happen
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void SetFrameRange(int from, int to);
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/// @brief Render the currently visible frame
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void Render();
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/// @brief Set the cursor to either default or blank
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/// @param show Whether or not the cursor should be visible
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void ShowCursor(bool show);
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/// @brief Set the size of the display based on the current zoom and video resolution
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void UpdateSize();
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/// @brief Set the zoom level
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/// @param value The new zoom level
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void SetZoom(double value);
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/// @brief Set the zoom level to that indicated by the dropdown
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void SetZoomFromBox();
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/// @brief Get the current zoom level
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double GetZoom() const;
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/// @brief Convert a point from screen to script coordinate frame
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/// @param x x coordinate; in/out
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/// @param y y coordinate; in/out
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void ToScriptCoords(int *x, int *y) const;
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/// @brief Convert a point from script to screen coordinate frame
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/// @param x x coordinate; in/out
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/// @param y y coordinate; in/out
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void FromScriptCoords(int *x, int *y) const;
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DECLARE_EVENT_TABLE()
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};
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