6110808dad
Originally committed to SVN as r1440.
685 lines
18 KiB
C++
685 lines
18 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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////////////
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// Includes
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#include <wx/glcanvas.h>
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#ifdef HAVE_APPLE_OPENGL_FRAMEWORK
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#include <OpenGL/GL.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#include <wx/image.h>
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#include <string.h>
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#include <wx/clipbrd.h>
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#include <wx/filename.h>
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#include <wx/config.h>
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#include "utils.h"
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#include "video_display.h"
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#include "video_provider.h"
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#include "vfr.h"
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#include "ass_file.h"
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#include "ass_time.h"
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#include "ass_dialogue.h"
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#include "ass_style.h"
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#include "subs_grid.h"
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#include "vfw_wrap.h"
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#include "mkv_wrap.h"
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#include "options.h"
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#include "subs_edit_box.h"
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#include "audio_display.h"
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#include "main.h"
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#include "video_slider.h"
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#include "video_box.h"
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#include "gl_wrap.h"
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#include "visual_tool.h"
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#include "visual_tool_cross.h"
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#include "visual_tool_rotatez.h"
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#include "visual_tool_rotatexy.h"
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#include "visual_tool_scale.h"
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#include "visual_tool_clip.h"
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#include "visual_tool_vector_clip.h"
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#include "visual_tool_drag.h"
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///////
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// IDs
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enum {
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VIDEO_MENU_COPY_COORDS = 1230,
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VIDEO_MENU_COPY_TO_CLIPBOARD,
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VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,
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VIDEO_MENU_SAVE_SNAPSHOT,
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VIDEO_MENU_SAVE_SNAPSHOT_RAW
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};
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///////////////
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// Event table
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BEGIN_EVENT_TABLE(VideoDisplay, wxGLCanvas)
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EVT_MOUSE_EVENTS(VideoDisplay::OnMouseEvent)
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EVT_KEY_DOWN(VideoDisplay::OnKey)
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EVT_PAINT(VideoDisplay::OnPaint)
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EVT_SIZE(VideoDisplay::OnSizeEvent)
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EVT_ERASE_BACKGROUND(VideoDisplay::OnEraseBackground)
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EVT_MENU(VIDEO_MENU_COPY_COORDS,VideoDisplay::OnCopyCoords)
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EVT_MENU(VIDEO_MENU_COPY_TO_CLIPBOARD,VideoDisplay::OnCopyToClipboard)
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EVT_MENU(VIDEO_MENU_SAVE_SNAPSHOT,VideoDisplay::OnSaveSnapshot)
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EVT_MENU(VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,VideoDisplay::OnCopyToClipboardRaw)
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EVT_MENU(VIDEO_MENU_SAVE_SNAPSHOT_RAW,VideoDisplay::OnSaveSnapshotRaw)
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END_EVENT_TABLE()
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//////////////
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// Parameters
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int attribList[] = { WX_GL_RGBA , WX_GL_DOUBLEBUFFER, WX_GL_STENCIL_SIZE, 8, 0 };
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///////////////
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// Constructor
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VideoDisplay::VideoDisplay(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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: wxGLCanvas (parent, id, attribList, pos, size, style, name)
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{
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// Set options
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box = NULL;
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locked = false;
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ControlSlider = NULL;
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PositionDisplay = NULL;
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w=h=dx2=dy2=8;
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dx1=dy1=0;
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origSize = size;
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zoomValue = 1.0;
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freeSize = false;
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visual = NULL;
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SetCursor(wxNullCursor);
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visualMode = -1;
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SetVisualMode(0);
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}
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//////////////
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// Destructor
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VideoDisplay::~VideoDisplay () {
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delete visual;
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visual = NULL;
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VideoContext::Get()->RemoveDisplay(this);
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}
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///////////////
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// Show cursor
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void VideoDisplay::ShowCursor(bool show) {
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// Show
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if (show) SetCursor(wxNullCursor);
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// Hide
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else {
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// Bleeeh! Hate this 'solution':
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#if __WXGTK__
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static char cursor_image[] = {0};
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wxCursor cursor(cursor_image, 8, 1, -1, -1, cursor_image);
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#else
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wxCursor cursor(wxCURSOR_BLANK);
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#endif // __WXGTK__
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SetCursor(cursor);
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}
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}
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//////////
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// Render
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void VideoDisplay::Render() {
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// Is shown?
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if (!IsShownOnScreen()) return;
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// Get video context
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VideoContext *context = VideoContext::Get();
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wxASSERT(context);
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if (!context->IsLoaded()) return;
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// Set GL context
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wxMutexLocker glLock(OpenGLWrapper::glMutex);
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SetCurrent(*context->GetGLContext(this));
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// Get sizes
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int w,h,sw,sh,pw,ph;
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GetClientSize(&w,&h);
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wxASSERT(w > 0);
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wxASSERT(h > 0);
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context->GetScriptSize(sw,sh);
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pw = context->GetWidth();
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ph = context->GetHeight();
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wxASSERT(pw > 0);
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wxASSERT(ph > 0);
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// Clear frame buffer
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glClearColor(0,0,0,0);
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if (glGetError()) throw _T("Error setting glClearColor().");
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glClearStencil(0);
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if (glGetError()) throw _T("Error setting glClearStencil().");
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glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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if (glGetError()) throw _T("Error calling glClear().");
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// Freesized transform
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dx1 = 0;
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dy1 = 0;
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dx2 = w;
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dy2 = h;
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if (freeSize) {
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// Set aspect ratio
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float thisAr = float(w)/float(h);
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float vidAr;
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if (context->GetAspectRatioType() == 0) vidAr = float(pw)/float(ph);
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else vidAr = context->GetAspectRatioValue();
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// Window is wider than video, blackbox left/right
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if (thisAr - vidAr > 0.01f) {
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int delta = int(w-vidAr*h);
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dx1 += delta/2;
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dx2 -= delta;
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}
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// Video is wider than window, blackbox top/bottom
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else if (vidAr - thisAr > 0.01f) {
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int delta = int(h-w/vidAr);
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dy1 += delta/2;
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dy2 -= delta;
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}
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}
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// Set viewport
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glEnable(GL_TEXTURE_2D);
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if (glGetError()) throw _T("Error enabling texturing.");
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glViewport(dx1,dy1,dx2,dy2);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0.0f,sw,sh,0.0f,-1000.0f,1000.0f);
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glMatrixMode(GL_MODELVIEW);
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if (glGetError()) throw _T("Error setting up matrices (wtf?).");
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glShadeModel(GL_FLAT);
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// Texture mode
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if (w != pw || h != ph) {
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
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if (glGetError()) throw _T("Error setting texture parameter min filter.");
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
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if (glGetError()) throw _T("Error setting texture parameter mag filter.");
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}
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else {
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
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if (glGetError()) throw _T("Error setting texture parameter min filter.");
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
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if (glGetError()) throw _T("Error setting texture parameter mag filter.");
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}
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// Texture coordinates
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float top = 0.0f;
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float bot = context->GetTexH();
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wxASSERT(bot != 0.0f);
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if (context->IsInverted()) {
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top = context->GetTexH();
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bot = 0.0f;
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}
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float left = 0.0;
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float right = context->GetTexW();
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wxASSERT(right != 0.0f);
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// Draw frame
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glDisable(GL_BLEND);
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if (glGetError()) throw _T("Error disabling blending.");
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context->SetShader(true);
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glBindTexture(GL_TEXTURE_2D, VideoContext::Get()->GetFrameAsTexture(-1));
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if (glGetError()) throw _T("Error binding texture.");
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glColor4f(1.0f,1.0f,1.0f,1.0f);
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glBegin(GL_QUADS);
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// Top-left
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glTexCoord2f(left,top);
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glVertex2f(0,0);
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// Bottom-left
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glTexCoord2f(left,bot);
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glVertex2f(0,sh);
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// Bottom-right
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glTexCoord2f(right,bot);
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glVertex2f(sw,sh);
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// Top-right
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glTexCoord2f(right,top);
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glVertex2f(sw,0);
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glEnd();
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context->SetShader(false);
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glDisable(GL_TEXTURE_2D);
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// TV effects
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DrawTVEffects();
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// Draw overlay
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if (visual) visual->Draw();
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// Swap buffers
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glFinish();
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//if (glGetError()) throw _T("Error finishing gl operation.");
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SwapBuffers();
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}
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///////////////////////////////////
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// TV effects (overscan and so on)
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void VideoDisplay::DrawTVEffects() {
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// Get coordinates
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int sw,sh;
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VideoContext *context = VideoContext::Get();
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context->GetScriptSize(sw,sh);
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bool drawOverscan = Options.AsBool(_T("Show Overscan Mask"));
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// Draw overscan mask
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if (drawOverscan) {
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// Get aspect ration
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double ar = context->GetAspectRatioValue();
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// Based on BBC's guidelines: http://www.bbc.co.uk/guidelines/dq/pdf/tv/tv_standards_london.pdf
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// 16:9 or wider
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if (ar > 1.75) {
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DrawOverscanMask(int(sw * 0.1),int(sh * 0.05),wxColour(30,70,200),0.5);
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DrawOverscanMask(int(sw * 0.035),int(sh * 0.035),wxColour(30,70,200),0.5);
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}
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// Less wide than 16:9 (use 4:3 standard)
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else {
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DrawOverscanMask(int(sw * 0.067),int(sh * 0.05),wxColour(30,70,200),0.5);
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DrawOverscanMask(int(sw * 0.033),int(sh * 0.035),wxColour(30,70,200),0.5);
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}
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}
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}
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//////////////////////
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// Draw overscan mask
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void VideoDisplay::DrawOverscanMask(int sizeH,int sizeV,wxColour colour,double alpha) {
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// Parameters
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int sw,sh;
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VideoContext *context = VideoContext::Get();
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context->GetScriptSize(sw,sh);
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int rad1 = int(sh * 0.05);
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int gapH = sizeH+rad1;
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int gapV = sizeV+rad1;
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int rad2 = (int)sqrt(double(gapH*gapH + gapV*gapV))+1;
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// Set up GL wrapper
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OpenGLWrapper gl;
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gl.SetFillColour(colour,alpha);
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gl.SetLineColour(wxColour(0,0,0),0.0,1);
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// Draw rectangles
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gl.DrawRectangle(gapH,0,sw-gapH,sizeV); // Top
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gl.DrawRectangle(sw-sizeH,gapV,sw,sh-gapV); // Right
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gl.DrawRectangle(gapH,sh-sizeV,sw-gapH,sh); // Bottom
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gl.DrawRectangle(0,gapV,sizeH,sh-gapV); // Left
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// Draw corners
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gl.DrawRing(gapH,gapV,rad1,rad2,1.0,180.0,270.0); // Top-left
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gl.DrawRing(sw-gapH,gapV,rad1,rad2,1.0,90.0,180.0); // Top-right
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gl.DrawRing(sw-gapH,sh-gapV,rad1,rad2,1.0,0.0,90.0); // Bottom-right
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gl.DrawRing(gapH,sh-gapV,rad1,rad2,1.0,270.0,360.0); // Bottom-left
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// Done
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glDisable(GL_BLEND);
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}
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///////////////
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// Update size
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void VideoDisplay::UpdateSize() {
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// Free size?
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if (freeSize) return;
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// Loaded?
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VideoContext *con = VideoContext::Get();
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wxASSERT(con);
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if (!con->IsLoaded()) return;
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if (!IsShownOnScreen()) return;
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// Get size
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if (con->GetAspectRatioType() == 0) w = int(con->GetWidth() * zoomValue);
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else w = int(con->GetHeight() * zoomValue * con->GetAspectRatioValue());
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h = int(con->GetHeight() * zoomValue);
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int _w,_h;
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if (w <= 1 || h <= 1) return;
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locked = true;
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// Set the size for this control
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SetSizeHints(w,h,w,h);
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SetClientSize(w,h);
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GetSize(&_w,&_h);
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wxASSERT(_w > 0);
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wxASSERT(_h > 0);
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SetSizeHints(_w,_h,_w,_h);
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box->VideoSizer->Fit(box);
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// Layout
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box->GetParent()->Layout();
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SetClientSize(w,h);
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// Refresh
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locked = false;
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Refresh(false);
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}
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//////////
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// Resets
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void VideoDisplay::Reset() {
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// Only calculate sizes if it's visible
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if (!IsShownOnScreen()) return;
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int w = origSize.GetX();
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int h = origSize.GetY();
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wxASSERT(w > 0);
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wxASSERT(h > 0);
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SetClientSize(w,h);
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int _w,_h;
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GetSize(&_w,&_h);
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wxASSERT(_w > 0);
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wxASSERT(_h > 0);
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SetSizeHints(_w,_h,_w,_h);
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}
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///////////////
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// Paint event
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void VideoDisplay::OnPaint(wxPaintEvent& event) {
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wxPaintDC dc(this);
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Render();
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}
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//////////////
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// Size Event
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void VideoDisplay::OnSizeEvent(wxSizeEvent &event) {
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//Refresh(false);
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event.Skip();
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}
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///////////////
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// Mouse stuff
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void VideoDisplay::OnMouseEvent(wxMouseEvent& event) {
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// Locked?
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if (locked) return;
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// Disable when playing
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if (VideoContext::Get()->IsPlaying()) return;
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// Right click
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if (event.ButtonUp(wxMOUSE_BTN_RIGHT)) {
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// Create menu
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wxMenu menu;
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menu.Append(VIDEO_MENU_SAVE_SNAPSHOT,_("Save PNG snapshot"));
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menu.Append(VIDEO_MENU_COPY_TO_CLIPBOARD,_("Copy image to Clipboard"));
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menu.AppendSeparator();
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bool canDoRaw = VideoContext::Get()->HasIndependentSubs();
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menu.Append(VIDEO_MENU_SAVE_SNAPSHOT_RAW,_("Save PNG snapshot (no subtitles)"))->Enable(canDoRaw);
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menu.Append(VIDEO_MENU_COPY_TO_CLIPBOARD_RAW,_("Copy image to Clipboard (no subtitles)"))->Enable(canDoRaw);
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menu.AppendSeparator();
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menu.Append(VIDEO_MENU_COPY_COORDS,_("Copy coordinates to Clipboard"));
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// Show cursor and popup
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ShowCursor(true);
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PopupMenu(&menu);
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return;
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}
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// Enforce correct cursor display
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ShowCursor(visualMode != 0);
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// Click?
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if (event.ButtonDown(wxMOUSE_BTN_ANY)) {
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SetFocus();
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}
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// Send to visual
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if (visual) visual->OnMouseEvent(event);
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}
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/////////////
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// Key event
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void VideoDisplay::OnKey(wxKeyEvent &event) {
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// FIXME: should these be configurable?
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// Think of the frenchmen and other people not using qwerty layout
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if (event.GetKeyCode() == 'A') SetVisualMode(0);
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if (event.GetKeyCode() == 'S') SetVisualMode(1);
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if (event.GetKeyCode() == 'D') SetVisualMode(2);
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if (event.GetKeyCode() == 'F') SetVisualMode(3);
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if (event.GetKeyCode() == 'G') SetVisualMode(4);
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if (event.GetKeyCode() == 'H') SetVisualMode(5);
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if (event.GetKeyCode() == 'J') SetVisualMode(6);
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event.Skip();
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}
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///////////////////
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// Sets zoom level
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void VideoDisplay::SetZoom(double value) {
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zoomValue = value;
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UpdateSize();
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}
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//////////////////////
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// Sets zoom position
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void VideoDisplay::SetZoomPos(int value) {
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if (value < 0) value = 0;
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if (value > 15) value = 15;
|
|
SetZoom(double(value+1)/8.0);
|
|
if (zoomBox->GetSelection() != value) zoomBox->SetSelection(value);
|
|
}
|
|
|
|
|
|
////////////////////////////
|
|
// Updates position display
|
|
void VideoDisplay::UpdatePositionDisplay() {
|
|
// Update position display control
|
|
if (!PositionDisplay) {
|
|
throw _T("Position Display not set!");
|
|
}
|
|
|
|
// Get time
|
|
int frame_n = VideoContext::Get()->GetFrameN();
|
|
int time = VFR_Output.GetTimeAtFrame(frame_n,true,true);
|
|
int temp = time;
|
|
int h=0, m=0, s=0, ms=0;
|
|
while (temp >= 3600000) {
|
|
temp -= 3600000;
|
|
h++;
|
|
}
|
|
while (temp >= 60000) {
|
|
temp -= 60000;
|
|
m++;
|
|
}
|
|
while (temp >= 1000) {
|
|
temp -= 1000;
|
|
s++;
|
|
}
|
|
ms = temp;
|
|
|
|
// Position display update
|
|
PositionDisplay->SetValue(wxString::Format(_T("%01i:%02i:%02i.%03i - %i"),h,m,s,ms,frame_n));
|
|
if (VideoContext::Get()->GetKeyFrames().Index(frame_n) != wxNOT_FOUND) {
|
|
PositionDisplay->SetBackgroundColour(Options.AsColour(_T("Grid selection background")));
|
|
PositionDisplay->SetForegroundColour(Options.AsColour(_T("Grid selection foreground")));
|
|
}
|
|
else {
|
|
PositionDisplay->SetBackgroundColour(wxNullColour);
|
|
PositionDisplay->SetForegroundColour(wxNullColour);
|
|
}
|
|
|
|
// Subs position display update
|
|
UpdateSubsRelativeTime();
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////
|
|
// Updates box with subs position relative to frame
|
|
void VideoDisplay::UpdateSubsRelativeTime() {
|
|
// Set variables
|
|
wxString startSign;
|
|
wxString endSign;
|
|
int startOff,endOff;
|
|
int frame_n = VideoContext::Get()->GetFrameN();
|
|
AssDialogue *curLine = VideoContext::Get()->curLine;
|
|
|
|
// Set start/end
|
|
if (curLine) {
|
|
int time = VFR_Output.GetTimeAtFrame(frame_n,true,true);
|
|
startOff = time - curLine->Start.GetMS();
|
|
endOff = time - curLine->End.GetMS();
|
|
}
|
|
|
|
// Fallback to zero
|
|
else {
|
|
startOff = 0;
|
|
endOff = 0;
|
|
}
|
|
|
|
// Positive signs
|
|
if (startOff > 0) startSign = _T("+");
|
|
if (endOff > 0) endSign = _T("+");
|
|
|
|
// Update line
|
|
SubsPosition->SetValue(wxString::Format(_T("%s%ims; %s%ims"),startSign.c_str(),startOff,endSign.c_str(),endOff));
|
|
}
|
|
|
|
|
|
/////////////////////
|
|
// Copy to clipboard
|
|
void VideoDisplay::OnCopyToClipboard(wxCommandEvent &event) {
|
|
if (wxTheClipboard->Open()) {
|
|
wxTheClipboard->SetData(new wxBitmapDataObject(wxBitmap(VideoContext::Get()->GetFrame(-1).GetImage(),24)));
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////
|
|
// Copy to clipboard (raw)
|
|
void VideoDisplay::OnCopyToClipboardRaw(wxCommandEvent &event) {
|
|
if (wxTheClipboard->Open()) {
|
|
wxTheClipboard->SetData(new wxBitmapDataObject(wxBitmap(VideoContext::Get()->GetFrame(-1,true).GetImage(),24)));
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
|
|
/////////////////
|
|
// Save snapshot
|
|
void VideoDisplay::OnSaveSnapshot(wxCommandEvent &event) {
|
|
VideoContext::Get()->SaveSnapshot(false);
|
|
}
|
|
|
|
|
|
//////////////////////
|
|
// Save snapshot (raw)
|
|
void VideoDisplay::OnSaveSnapshotRaw(wxCommandEvent &event) {
|
|
VideoContext::Get()->SaveSnapshot(true);
|
|
}
|
|
|
|
|
|
/////////////////////
|
|
// Copy coordinates
|
|
void VideoDisplay::OnCopyCoords(wxCommandEvent &event) {
|
|
if (wxTheClipboard->Open()) {
|
|
int sw,sh;
|
|
VideoContext::Get()->GetScriptSize(sw,sh);
|
|
int vx = (sw * visual->mouseX + w/2) / w;
|
|
int vy = (sh * visual->mouseY + h/2) / h;
|
|
wxTheClipboard->SetData(new wxTextDataObject(wxString::Format(_T("%i,%i"),vx,vy)));
|
|
wxTheClipboard->Close();
|
|
}
|
|
}
|
|
|
|
|
|
/////////////////////////////
|
|
// Convert mouse coordinates
|
|
void VideoDisplay::ConvertMouseCoords(int &x,int &y) {
|
|
int w,h;
|
|
GetClientSize(&w,&h);
|
|
wxASSERT(dx2 > 0);
|
|
wxASSERT(dy2 > 0);
|
|
wxASSERT(w > 0);
|
|
wxASSERT(h > 0);
|
|
x = (x-dx1)*w/dx2;
|
|
y = (y-dy1)*h/dy2;
|
|
}
|
|
|
|
|
|
////////////
|
|
// Set mode
|
|
void VideoDisplay::SetVisualMode(int mode) {
|
|
// Set visual
|
|
if (visualMode != mode) {
|
|
// Get toolbar
|
|
wxToolBar *toolBar = NULL;
|
|
if (box) {
|
|
toolBar = box->visualSubToolBar;
|
|
toolBar->ClearTools();
|
|
toolBar->Realize();
|
|
toolBar->Show(false);
|
|
if (!box->visualToolBar->GetToolState(mode + Video_Mode_Standard)) box->visualToolBar->ToggleTool(mode + Video_Mode_Standard,true);
|
|
}
|
|
|
|
// Replace mode
|
|
visualMode = mode;
|
|
delete visual;
|
|
switch (mode) {
|
|
case 0: visual = new VisualToolCross(this); break;
|
|
case 1: visual = new VisualToolDrag(this,toolBar); break;
|
|
case 2: visual = new VisualToolRotateZ(this); break;
|
|
case 3: visual = new VisualToolRotateXY(this); break;
|
|
case 4: visual = new VisualToolScale(this); break;
|
|
case 5: visual = new VisualToolClip(this); break;
|
|
case 6: visual = new VisualToolVectorClip(this,toolBar); break;
|
|
default: visual = NULL;
|
|
}
|
|
|
|
// Update size to reflect toolbar changes
|
|
UpdateSize();
|
|
}
|
|
|
|
// Render
|
|
Render();
|
|
}
|