Aegisub/aegisub/src/dialog_dummy_video.h
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00

50 lines
1.4 KiB
C++

// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
/// @file dialog_dummy_video.h
/// @see dialog_dummy_video.cpp
/// @ingroup secondary_ui
///
#include <wx/dialog.h>
#include <libaegisub/color.h>
class wxFlexGridSizer;
class wxStaticText;
class DialogDummyVideo : public wxDialog {
DialogDummyVideo(wxWindow *parent);
double fps;
int width;
int height;
int length;
agi::Color color;
bool pattern;
wxStaticText *length_display;
wxFlexGridSizer *sizer;
template<typename T>
void AddCtrl(wxString const& label, T *ctrl);
void OnResolutionShortcut(wxCommandEvent &evt);
void UpdateLengthDisplay();
public:
static std::string CreateDummyVideo(wxWindow *parent);
};