Aegisub/aegisub/src/dialog_timing_processor.h

192 lines
3.7 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file dialog_timing_processor.h
/// @see dialog_timing_processor.cpp
/// @ingroup tools_ui
///
///////////
// Headers
#ifndef AGI_PRE
#include <vector>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/checklst.h>
#include <wx/dialog.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/textctrl.h>
#endif
//////////////
// Prototypes
class SubtitlesGrid;
class AssDialogue;
/// DOCME
/// @class DialogTimingProcessor
/// @brief DOCME
///
/// DOCME
class DialogTimingProcessor : public wxDialog {
private:
/// DOCME
SubtitlesGrid *grid;
/// DOCME
wxStaticBoxSizer *KeyframesSizer;
/// DOCME
wxCheckBox *onlySelection;
/// DOCME
wxTextCtrl *leadIn;
/// DOCME
wxTextCtrl *leadOut;
/// DOCME
wxCheckBox *hasLeadIn;
/// DOCME
wxCheckBox *hasLeadOut;
/// DOCME
wxCheckBox *keysEnable;
/// DOCME
wxTextCtrl *keysStartBefore;
/// DOCME
wxTextCtrl *keysStartAfter;
/// DOCME
wxTextCtrl *keysEndBefore;
/// DOCME
wxTextCtrl *keysEndAfter;
/// DOCME
wxCheckBox *adjsEnable;
/// DOCME
wxTextCtrl *adjacentThres;
/// DOCME
wxSlider *adjacentBias;
/// DOCME
wxCheckListBox *StyleList;
/// DOCME
wxButton *ApplyButton;
/// DOCME
/// DOCME
/// DOCME
/// DOCME
/// DOCME
/// DOCME
/// DOCME
wxString leadInTime,leadOutTime,thresStartBefore,thresStartAfter,thresEndBefore,thresEndAfter,adjsThresTime;
/// DOCME
wxArrayInt KeyFrames;
void OnCheckBox(wxCommandEvent &event);
void OnSelectAll(wxCommandEvent &event);
void OnSelectNone(wxCommandEvent &event);
void OnApply(wxCommandEvent &event);
void UpdateControls();
void Process();
int GetClosestKeyFrame(int frame);
bool StyleOK(wxString styleName);
/// DOCME
std::vector<AssDialogue*> Sorted;
AssDialogue *GetSortedDialogue(int n);
void SortDialogues();
public:
DialogTimingProcessor(wxWindow *parent,SubtitlesGrid *grid);
DECLARE_EVENT_TABLE()
};
///////
// IDs
enum {
/// DOCME
CHECK_ENABLE_LEADIN = 1850,
/// DOCME
CHECK_ENABLE_LEADOUT,
/// DOCME
CHECK_ENABLE_KEYFRAME,
/// DOCME
CHECK_ENABLE_ADJASCENT,
/// DOCME
BUTTON_SELECT_ALL,
/// DOCME
BUTTON_SELECT_NONE,
/// DOCME
TIMING_STYLE_LIST
};