Aegisub/aegisub/libmedia/common
Amar Takhar f8b4b30cf8 Various fixes:
* svn:ignore
 * rename 'agi' namespace to 'media'
 * Remove some hacks required before bringing in provider code.

Originally committed to SVN as r5298.
2011-02-06 02:58:49 +00:00
..
audio_manager.cpp Copy and rename files from src/ into libmedia/. A lot of these headers will have to go into include/*. At the moment there's no point sorting that out until we see the final relation and external api requirements. I'll first unhook all of this code from the UI to figure out what common changes are required then design the final changes for an api that the UI can use sanely. 2011-02-05 23:34:12 +00:00
ffms_common.cpp Various fixes: 2011-02-06 02:58:49 +00:00
ffms_common.h Various fixes: 2011-02-06 02:58:49 +00:00
subtitle.cpp Copy and rename files from src/ into libmedia/. A lot of these headers will have to go into include/*. At the moment there's no point sorting that out until we see the final relation and external api requirements. I'll first unhook all of this code from the UI to figure out what common changes are required then design the final changes for an api that the UI can use sanely. 2011-02-05 23:34:12 +00:00
video_frame.cpp Various fixes: 2011-02-06 02:58:49 +00:00
video_manager.cpp Copy and rename files from src/ into libmedia/. A lot of these headers will have to go into include/*. At the moment there's no point sorting that out until we see the final relation and external api requirements. I'll first unhook all of this code from the UI to figure out what common changes are required then design the final changes for an api that the UI can use sanely. 2011-02-05 23:34:12 +00:00
video_manager.h Copy and rename files from src/ into libmedia/. A lot of these headers will have to go into include/*. At the moment there's no point sorting that out until we see the final relation and external api requirements. I'll first unhook all of this code from the UI to figure out what common changes are required then design the final changes for an api that the UI can use sanely. 2011-02-05 23:34:12 +00:00