2010-12-08 04:36:10 +01:00
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// Copyright (c) 2009-2010, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_controller.cpp
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/// @brief Manage open audio and abstract state away from display
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/// @ingroup audio_ui
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///
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#include "config.h"
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#ifndef AGI_PRE
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#include <algorithm>
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#include <wx/filename.h>
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#endif
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#include "selection_controller.h"
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#include "audio_controller.h"
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#include "include/aegisub/audio_provider.h"
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#include "include/aegisub/audio_player.h"
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#include "audio_provider_dummy.h"
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#include "audio_timing.h"
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#include "compat.h"
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#include "video_context.h"
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class AudioMarkerKeyframe : public AudioMarker {
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int64_t position;
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static wxPen style;
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public:
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AudioMarkerKeyframe(int64_t position) : position(position) { }
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int64_t GetPosition() const { return position; }
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FeetStyle GetFeet() const { return Feet_None; }
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bool CanSnap() const { return true; }
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wxPen GetStyle() const
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{
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if (!style.IsOk())
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/// @todo Make this colour configurable
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style = wxPen(wxColour(255,0,255), 1);
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return style;
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}
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bool operator < (const AudioMarkerKeyframe &other) const { return position < other.position; }
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operator int64_t() const { return position; }
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};
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bool operator < (int64_t a, const AudioMarkerKeyframe &b) { return a < b.GetPosition(); }
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bool operator < (const AudioMarkerKeyframe &a, int64_t b) { return a.GetPosition() < b; }
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wxPen AudioMarkerKeyframe::style;
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2010-12-08 09:09:16 +01:00
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class AudioMarkerProviderKeyframes : public AudioMarkerProvider {
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VideoContext *vc;
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agi::signal::Connection keyframe_slot;
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agi::signal::Connection audio_open_slot;
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2011-01-01 00:53:30 +01:00
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agi::signal::Connection timecode_slot;
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2010-12-08 09:09:16 +01:00
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std::vector<AudioMarkerKeyframe> keyframe_samples;
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2010-12-08 04:36:10 +01:00
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AudioController *controller;
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2011-01-01 00:53:30 +01:00
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void Update()
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2010-12-08 04:36:10 +01:00
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{
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2011-01-01 00:53:30 +01:00
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std::vector<int> const& keyframes = vc->GetKeyFrames();
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agi::vfr::Framerate const& timecodes = vc->FPS();
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if (keyframes.empty() || !timecodes.IsLoaded())
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{
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if (keyframe_samples.empty())
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{
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return;
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}
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keyframe_samples.clear();
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AnnounceMarkerMoved();
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return;
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}
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2010-12-08 04:36:10 +01:00
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keyframe_samples.clear();
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2011-01-01 00:53:30 +01:00
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keyframe_samples.reserve(keyframes.size());
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for (size_t i = 0; i < keyframes.size(); ++i)
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2010-12-08 04:36:10 +01:00
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{
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keyframe_samples.push_back(AudioMarkerKeyframe(
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2011-01-01 00:53:30 +01:00
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controller->SamplesFromMilliseconds(timecodes.TimeAtFrame(keyframes[i]))));
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2010-12-08 04:36:10 +01:00
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}
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2010-12-08 09:09:16 +01:00
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AnnounceMarkerMoved();
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2010-12-08 04:36:10 +01:00
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}
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public:
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AudioMarkerProviderKeyframes(AudioController *controller)
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2010-12-08 09:09:16 +01:00
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: vc(VideoContext::Get())
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2011-01-01 00:53:30 +01:00
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, keyframe_slot(vc->AddKeyframesListener(&AudioMarkerProviderKeyframes::Update, this))
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, audio_open_slot(controller->AddAudioOpenListener(&AudioMarkerProviderKeyframes::Update, this))
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, timecode_slot(vc->AddTimecodesListener(&AudioMarkerProviderKeyframes::Update, this))
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2010-12-08 09:09:16 +01:00
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, controller(controller)
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2010-12-08 04:36:10 +01:00
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{
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2011-01-01 00:53:30 +01:00
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Update();
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2010-12-08 04:36:10 +01:00
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}
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2010-12-08 09:09:16 +01:00
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void GetMarkers(const SampleRange &range, AudioMarkerVector &out) const
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2010-12-08 04:36:10 +01:00
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{
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// Find first and last keyframes inside the range
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2010-12-08 09:09:16 +01:00
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std::vector<AudioMarkerKeyframe>::const_iterator a = std::lower_bound(
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2010-12-08 04:36:10 +01:00
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keyframe_samples.begin(), keyframe_samples.end(), range.begin());
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2010-12-08 09:09:16 +01:00
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std::vector<AudioMarkerKeyframe>::const_iterator b = std::upper_bound(
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2010-12-08 04:36:10 +01:00
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keyframe_samples.begin(), keyframe_samples.end(), range.end());
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// Place pointers to the markers in the output vector
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for (; a != b; ++a)
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out.push_back(&*a);
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}
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};
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AudioController::AudioController()
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: player(0)
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, provider(0)
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, keyframes_marker_provider(new AudioMarkerProviderKeyframes(this))
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, playback_mode(PM_NotPlaying)
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, playback_timer(this)
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{
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2011-01-01 00:53:36 +01:00
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Bind(wxEVT_TIMER, &AudioController::OnPlaybackTimer, this, playback_timer.GetId());
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2010-12-08 04:36:10 +01:00
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#ifdef wxHAS_POWER_EVENTS
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2011-01-01 00:53:36 +01:00
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Bind(wxEVT_POWER_SUSPENDED, &AudioController::OnComputerSuspending, this);
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Bind(wxEVT_POWER_RESUME, &AudioController::OnComputerResuming, this);
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2010-12-08 04:36:10 +01:00
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#endif
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}
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AudioController::~AudioController()
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{
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CloseAudio();
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}
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void AudioController::OnPlaybackTimer(wxTimerEvent &event)
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{
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int64_t pos = player->GetCurrentPosition();
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if (!player->IsPlaying() ||
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(playback_mode != PM_ToEnd && pos >= player->GetEndPosition()+200))
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{
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2011-01-01 00:53:36 +01:00
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// The +200 is to allow the player to end the sound output cleanly,
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// otherwise a popping artifact can sometimes be heard.
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2010-12-08 04:36:10 +01:00
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Stop();
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}
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else
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{
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2010-12-08 09:09:16 +01:00
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AnnouncePlaybackPosition(pos);
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2010-12-08 04:36:10 +01:00
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}
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}
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#ifdef wxHAS_POWER_EVENTS
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void AudioController::OnComputerSuspending(wxPowerEvent &event)
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{
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Stop();
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player->CloseStream();
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}
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void AudioController::OnComputerResuming(wxPowerEvent &event)
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{
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if (provider)
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player->OpenStream();
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}
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#endif
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void AudioController::OpenAudio(const wxString &url)
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{
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CloseAudio();
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if (!url)
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throw agi::InternalError("AudioController::OpenAudio() was passed an empty string. This must not happen.", 0);
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wxString path_part;
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if (url.StartsWith(_T("dummy-audio:"), &path_part))
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{
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/*
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* scheme ::= "dummy-audio" ":" signal-specifier "?" signal-parameters
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* signal-specifier ::= "silence" | "noise" | "sine" "/" frequency
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* frequency ::= integer
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* signal-parameters ::= signal-parameter [ "&" signal-parameters ]
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* signal-parameter ::= signal-parameter-name "=" integer
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* signal-parameter-name ::= "sr" | "bd" | "ch" | "ln"
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*
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* Signal types:
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* "silence", a silent signal is generated.
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* "noise", a white noise signal is generated.
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* "sine", a sine wave is generated at the specified frequency.
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*
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* Signal parameters:
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* "sr", sample rate to generate signal at.
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* "bd", bit depth to generate signal at (usually 16).
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* "ch", number of channels to generate, usually 1 or 2. The same signal is generated
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* in every channel even if one would be LFE.
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* "ln", length of signal in samples. ln/sr gives signal length in seconds.
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*/
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2010-12-08 09:09:49 +01:00
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provider = new DummyAudioProvider(5*30*60*1000, path_part.StartsWith(L"noise"));
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2010-12-08 04:36:10 +01:00
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}
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else if (url.StartsWith(_T("video-audio:"), &path_part))
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{
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/*
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* scheme ::= "video-audio" ":" stream-type
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* stream-type ::= "stream" | "cache"
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*
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* Stream types:
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*
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* "stream", the audio is streamed as required directly from the video provider,
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* and cannot be used to drive an audio display. Seeking is unreliable.
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*
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* "cache", the entire audio is cached to memory or disk. Audio displays can be
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* driven and seeking is reliable. Opening takes longer because the entire audio
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* stream has to be decoded and stored.
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*/
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}
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else if (url.StartsWith(_T("file:"), &path_part))
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{
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/*
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* scheme ::= "file" ":" "//" file-system-path
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*
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* On Unix-like systems, the file system path is regular. On Windows-systems, the
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* path uses forward slashes instead of back-slashes and the drive letter is
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* preceded by a slash.
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*
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* URL-encoding??
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*/
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}
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else
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{
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/*
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* Assume it's not a URI but instead a filename in the platform's native format.
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*/
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wxFileName fn(url);
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if (!fn.FileExists())
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{
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agi::FileNotFoundError fnf(STD_STR(url));
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throw agi::AudioOpenError(
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"Failed opening audio file (parsing as plain filename)",
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&fnf);
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}
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provider = AudioProviderFactory::GetProvider(url);
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}
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try
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{
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player = AudioPlayerFactory::GetAudioPlayer();
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player->SetProvider(provider);
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player->OpenStream();
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}
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catch (...)
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{
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delete player;
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delete provider;
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player = 0;
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provider = 0;
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throw;
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}
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2010-12-08 09:09:25 +01:00
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audio_url = url;
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2010-12-08 04:36:10 +01:00
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// Tell listeners about this.
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2010-12-08 09:09:16 +01:00
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AnnounceAudioOpen(provider);
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2010-12-08 04:36:10 +01:00
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}
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void AudioController::CloseAudio()
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{
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Stop();
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delete player;
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delete provider;
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player = 0;
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provider = 0;
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2010-12-08 09:09:25 +01:00
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audio_url.clear();
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2010-12-08 09:09:16 +01:00
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AnnounceAudioClose();
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2010-12-08 04:36:10 +01:00
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}
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bool AudioController::IsAudioOpen() const
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{
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return player && provider;
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}
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wxString AudioController::GetAudioURL() const
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{
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2010-12-08 09:09:25 +01:00
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return audio_url;
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2010-12-08 04:36:10 +01:00
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}
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void AudioController::SetTimingController(AudioTimingController *new_controller)
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{
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2010-12-08 09:09:16 +01:00
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if (timing_controller.get() != new_controller) {
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timing_controller.reset(new_controller);
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timing_controller->AddMarkerMovedListener(std::tr1::bind(std::tr1::ref(AnnounceMarkerMoved)));
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timing_controller->AddUpdatedPrimaryRangeListener(&AudioController::OnTimingControllerUpdatedPrimaryRange, this);
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timing_controller->AddUpdatedStyleRangesListener(&AudioController::OnTimingControllerUpdatedStyleRanges, this);
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2010-12-08 04:36:10 +01:00
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}
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2010-12-08 09:09:16 +01:00
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AnnounceTimingControllerChanged();
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2010-12-08 04:36:10 +01:00
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}
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2010-12-08 09:09:16 +01:00
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void AudioController::OnTimingControllerUpdatedPrimaryRange()
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2010-12-08 04:36:10 +01:00
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{
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if (playback_mode == PM_PrimaryRange)
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{
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player->SetEndPosition(timing_controller->GetPrimaryPlaybackRange().end());
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}
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2010-12-08 09:09:16 +01:00
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AnnounceSelectionChanged();
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2010-12-08 04:36:10 +01:00
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}
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2010-12-08 09:09:16 +01:00
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void AudioController::OnTimingControllerUpdatedStyleRanges()
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2010-12-08 04:36:10 +01:00
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{
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/// @todo redraw and stuff, probably
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}
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2010-12-08 09:09:16 +01:00
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void AudioController::PlayRange(const SampleRange &range)
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2010-12-08 04:36:10 +01:00
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{
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if (!IsAudioOpen()) return;
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player->Play(range.begin(), range.length());
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playback_mode = PM_Range;
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playback_timer.Start(20);
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2010-12-08 09:09:16 +01:00
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AnnouncePlaybackPosition(range.begin());
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2010-12-08 04:36:10 +01:00
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}
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void AudioController::PlayPrimaryRange()
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{
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PlayRange(GetPrimaryPlaybackRange());
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if (playback_mode == PM_Range)
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playback_mode = PM_PrimaryRange;
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}
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void AudioController::PlayToEnd(int64_t start_sample)
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{
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if (!IsAudioOpen()) return;
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player->Play(start_sample, provider->GetNumSamples()-start_sample);
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playback_mode = PM_ToEnd;
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playback_timer.Start(20);
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2010-12-08 09:09:16 +01:00
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AnnouncePlaybackPosition(start_sample);
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2010-12-08 04:36:10 +01:00
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}
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void AudioController::Stop()
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{
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if (!IsAudioOpen()) return;
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player->Stop();
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playback_mode = PM_NotPlaying;
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playback_timer.Stop();
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2010-12-08 09:09:16 +01:00
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AnnouncePlaybackStop();
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2010-12-08 04:36:10 +01:00
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}
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bool AudioController::IsPlaying()
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{
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return IsAudioOpen() && playback_mode != PM_NotPlaying;
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}
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int64_t AudioController::GetPlaybackPosition()
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{
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if (!IsPlaying()) return 0;
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return player->GetCurrentPosition();
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}
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void AudioController::ResyncPlaybackPosition(int64_t new_position)
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{
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if (!IsPlaying()) return;
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player->SetCurrentPosition(new_position);
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}
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2010-12-08 09:09:16 +01:00
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SampleRange AudioController::GetPrimaryPlaybackRange() const
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2010-12-08 04:36:10 +01:00
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{
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2010-12-08 09:09:16 +01:00
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if (timing_controller.get())
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2010-12-08 04:36:10 +01:00
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{
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return timing_controller->GetPrimaryPlaybackRange();
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}
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else
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{
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return SampleRange(0, 0);
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}
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}
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void AudioController::GetMarkers(const SampleRange &range, AudioMarkerVector &markers) const
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{
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/// @todo Find all sources of markers
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keyframes_marker_provider->GetMarkers(range, markers);
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2010-12-08 09:09:16 +01:00
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if (timing_controller.get()) timing_controller->GetMarkers(range, markers);
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2010-12-08 04:36:10 +01:00
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}
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double AudioController::GetVolume() const
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{
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if (!IsAudioOpen()) return 1.0;
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return player->GetVolume();
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}
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void AudioController::SetVolume(double volume)
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{
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if (!IsAudioOpen()) return;
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player->SetVolume(volume);
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}
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int64_t AudioController::SamplesFromMilliseconds(int64_t ms) const
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{
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/// @todo There might be some subtle rounding errors here.
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if (!provider) return 0;
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int64_t sr = provider->GetSampleRate();
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int64_t millisamples = ms * sr;
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return (millisamples + 999) / 1000;
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}
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int64_t AudioController::MillisecondsFromSamples(int64_t samples) const
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{
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/// @todo There might be some subtle rounding errors here.
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if (!provider) return 0;
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int64_t sr = provider->GetSampleRate();
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int64_t millisamples = samples * 1000;
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return millisamples / sr;
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}
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