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// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
/// @file video_display.cpp
/// @brief Control displaying a video frame obtained from the video context
/// @ingroup video main_ui
///
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// Includes
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# include "config.h"
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# ifndef AGI_PRE
# include <wx/clipbrd.h>
# include <wx/dataobj.h>
# include <wx/dcclient.h>
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# include <wx/glcanvas.h>
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# include <wx/menu.h>
# endif
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# ifdef __APPLE__
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# include <OpenGL/GL.h>
# include <OpenGL/glu.h>
# else
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# include <GL/gl.h>
# include <GL/glu.h>
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# endif
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# include "ass_dialogue.h"
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# include "hotkeys.h"
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# include "options.h"
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# include "utils.h"
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# include "video_out_gl.h"
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# include "vfr.h"
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# include "video_box.h"
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# include "video_context.h"
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# include "video_display.h"
# include "video_provider_manager.h"
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# include "video_slider.h"
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# include "visual_tool.h"
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# include "visual_tool_clip.h"
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# include "visual_tool_cross.h"
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# include "visual_tool_drag.h"
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# include "visual_tool_rotatexy.h"
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# include "visual_tool_rotatez.h"
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# include "visual_tool_scale.h"
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# include "visual_tool_vector_clip.h"
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// Menu item IDs
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enum {
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/// Copy mouse coordinates to clipboard
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VIDEO_MENU_COPY_COORDS = 1230 ,
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/// Copy frame to clipboard with subtitles
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VIDEO_MENU_COPY_TO_CLIPBOARD ,
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/// Copy frame to clipboard without subtitles
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VIDEO_MENU_COPY_TO_CLIPBOARD_RAW ,
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/// Save frame with subtitles
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VIDEO_MENU_SAVE_SNAPSHOT ,
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/// Save frame without subtitles
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VIDEO_MENU_SAVE_SNAPSHOT_RAW
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} ;
// Event table
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BEGIN_EVENT_TABLE ( VideoDisplay , wxGLCanvas )
EVT_MOUSE_EVENTS ( VideoDisplay : : OnMouseEvent )
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EVT_KEY_DOWN ( VideoDisplay : : OnKey )
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EVT_PAINT ( VideoDisplay : : OnPaint )
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EVT_SIZE ( VideoDisplay : : OnSizeEvent )
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EVT_ERASE_BACKGROUND ( VideoDisplay : : OnEraseBackground )
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EVT_MENU ( VIDEO_MENU_COPY_COORDS , VideoDisplay : : OnCopyCoords )
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EVT_MENU ( VIDEO_MENU_COPY_TO_CLIPBOARD , VideoDisplay : : OnCopyToClipboard )
EVT_MENU ( VIDEO_MENU_SAVE_SNAPSHOT , VideoDisplay : : OnSaveSnapshot )
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EVT_MENU ( VIDEO_MENU_COPY_TO_CLIPBOARD_RAW , VideoDisplay : : OnCopyToClipboardRaw )
EVT_MENU ( VIDEO_MENU_SAVE_SNAPSHOT_RAW , VideoDisplay : : OnSaveSnapshotRaw )
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END_EVENT_TABLE ( )
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/// Attribute list for gl canvases; set the canvases to doublebuffered rgba with an 8 bit stencil buffer
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int attribList [ ] = { WX_GL_RGBA , WX_GL_DOUBLEBUFFER , WX_GL_STENCIL_SIZE , 8 , 0 } ;
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Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
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/// @brief Constructor
/// @param parent Pointer to a parent window.
/// @param id Window identifier. If -1, will automatically create an identifier.
/// @param pos Window position. wxDefaultPosition is (-1, -1) which indicates that wxWidgets should generate a default position for the window.
/// @param size Window size. wxDefaultSize is (-1, -1) which indicates that wxWidgets should generate a default size for the window. If no suitable size can be found, the window will be sized to 20x20 pixels so that the window is visible but obviously not correctly sized.
/// @param style Window style.
/// @param name Window name.
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VideoDisplay : : VideoDisplay ( VideoBox * box , VideoSlider * ControlSlider , wxTextCtrl * PositionDisplay , wxTextCtrl * SubsPosition , wxWindow * parent , wxWindowID id , const wxPoint & pos , const wxSize & size , long style , const wxString & name )
: wxGLCanvas ( parent , id , attribList , pos , size , style , name )
, visualMode ( - 1 )
, origSize ( size )
, currentFrame ( - 1 )
, w ( 8 ) , h ( 8 ) , dx1 ( 0 ) , dx2 ( 8 ) , dy1 ( 0 ) , dy2 ( 8 )
, mouse_x ( - 1 ) , mouse_y ( - 1 )
, locked ( false )
, zoomValue ( 1.0 )
, ControlSlider ( ControlSlider )
, SubsPosition ( SubsPosition )
, PositionDisplay ( PositionDisplay )
, visual ( NULL )
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, videoOut ( new VideoOutGL ( ) )
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, box ( box )
, freeSize ( false )
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{
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SetCursor ( wxNullCursor ) ;
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}
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
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/// @brief Destructor
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VideoDisplay : : ~ VideoDisplay ( ) {
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if ( visual ) delete visual ;
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visual = NULL ;
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VideoContext : : Get ( ) - > RemoveDisplay ( this ) ;
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}
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/// @brief Set the cursor to either default or blank
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/// @param show Whether or not the cursor should be visible
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void VideoDisplay : : ShowCursor ( bool show ) {
if ( show ) SetCursor ( wxNullCursor ) ;
else {
wxCursor cursor ( wxCURSOR_BLANK ) ;
SetCursor ( cursor ) ;
}
}
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void VideoDisplay : : SetFrame ( int frameNumber ) {
ControlSlider - > SetValue ( frameNumber ) ;
// Get time for frame
int time = VFR_Output . GetTimeAtFrame ( frameNumber , true , true ) ;
int h = time / 3600000 ;
int m = time % 3600000 / 60000 ;
int s = time % 60000 / 1000 ;
int ms = time % 1000 ;
// Set the text box for frame number and time
PositionDisplay - > SetValue ( wxString : : Format ( _T ( " %01i:%02i:%02i.%03i - %i " ) , h , m , s , ms , frameNumber ) ) ;
if ( VideoContext : : Get ( ) - > GetKeyFrames ( ) . Index ( frameNumber ) ! = wxNOT_FOUND ) {
// Set the background color to indicate this is a keyframe
PositionDisplay - > SetBackgroundColour ( Options . AsColour ( _T ( " Grid selection background " ) ) ) ;
PositionDisplay - > SetForegroundColour ( Options . AsColour ( _T ( " Grid selection foreground " ) ) ) ;
}
else {
PositionDisplay - > SetBackgroundColour ( wxNullColour ) ;
PositionDisplay - > SetForegroundColour ( wxNullColour ) ;
}
wxString startSign ;
wxString endSign ;
int startOff = 0 ;
int endOff = 0 ;
if ( AssDialogue * curLine = VideoContext : : Get ( ) - > curLine ) {
startOff = time - curLine - > Start . GetMS ( ) ;
endOff = time - curLine - > End . GetMS ( ) ;
}
// Positive signs
if ( startOff > 0 ) startSign = _T ( " + " ) ;
if ( endOff > 0 ) endSign = _T ( " + " ) ;
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// Set the text box for time relative to active subtitle line
SubsPosition - > SetValue ( wxString : : Format ( _T ( " %s%ims; %s%ims " ) , startSign . c_str ( ) , startOff , endSign . c_str ( ) , endOff ) ) ;
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if ( IsShownOnScreen ( ) & & visual ) visual - > Refresh ( ) ;
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// Render the new frame
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videoOut - > InvalidateFrame ( ) ;
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Render ( frameNumber ) ;
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currentFrame = frameNumber ;
}
void VideoDisplay : : SetFrameRange ( int from , int to ) {
ControlSlider - > SetRange ( from , to ) ;
}
/// @brief Render the currently visible frame
void VideoDisplay : : Render ( int frameNumber ) try {
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if ( ! IsShownOnScreen ( ) ) return ;
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if ( ! wxIsMainThread ( ) ) throw _T ( " Error: trying to render from non-primary thread " ) ;
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VideoContext * context = VideoContext : : Get ( ) ;
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wxASSERT ( context ) ;
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if ( ! context - > IsLoaded ( ) ) return ;
// Set GL context
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SetCurrent ( * context - > GetGLContext ( this ) ) ;
// Get sizes
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int w , h , sw , sh , pw , ph ;
GetClientSize ( & w , & h ) ;
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wxASSERT ( w > 0 ) ;
wxASSERT ( h > 0 ) ;
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context - > GetScriptSize ( sw , sh ) ;
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pw = context - > GetWidth ( ) ;
ph = context - > GetHeight ( ) ;
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wxASSERT ( pw > 0 ) ;
wxASSERT ( ph > 0 ) ;
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// Clear frame buffer
glClearColor ( 0 , 0 , 0 , 0 ) ;
if ( glGetError ( ) ) throw _T ( " Error setting glClearColor(). " ) ;
glClearStencil ( 0 ) ;
if ( glGetError ( ) ) throw _T ( " Error setting glClearStencil(). " ) ;
glClear ( GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT ) ;
if ( glGetError ( ) ) throw _T ( " Error calling glClear(). " ) ;
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// Freesized transform
dx1 = 0 ;
dy1 = 0 ;
dx2 = w ;
dy2 = h ;
if ( freeSize ) {
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// Set aspect ratio
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float thisAr = float ( w ) / float ( h ) ;
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float vidAr = context - > GetAspectRatioType ( ) = = 0 ? float ( pw ) / float ( ph ) : context - > GetAspectRatioValue ( ) ;
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// Window is wider than video, blackbox left/right
if ( thisAr - vidAr > 0.01f ) {
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int delta = int ( w - vidAr * h ) ;
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dx1 + = delta / 2 ;
dx2 - = delta ;
}
// Video is wider than window, blackbox top/bottom
else if ( vidAr - thisAr > 0.01f ) {
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int delta = int ( h - w / vidAr ) ;
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dy1 + = delta / 2 ;
dy2 - = delta ;
}
}
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// Set viewport
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glMatrixMode ( GL_MODELVIEW ) ;
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glLoadIdentity ( ) ;
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glViewport ( dx1 , dy1 , dx2 , dy2 ) ;
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if ( glGetError ( ) ) throw _T ( " Error setting GL viewport. " ) ;
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glMatrixMode ( GL_PROJECTION ) ;
glLoadIdentity ( ) ;
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glOrtho ( 0.0f , sw , sh , 0.0f , - 1000.0f , 1000.0f ) ;
glMatrixMode ( GL_MODELVIEW ) ;
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if ( glGetError ( ) ) throw _T ( " Error setting up matrices (wtf?). " ) ;
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glShadeModel ( GL_FLAT ) ;
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glDisable ( GL_BLEND ) ;
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if ( glGetError ( ) ) throw _T ( " Error disabling blending. " ) ;
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videoOut - > DisplayFrame ( context - > GetFrame ( frameNumber ) , frameNumber , sw , sh ) ;
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DrawTVEffects ( ) ;
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if ( visualMode = = - 1 ) SetVisualMode ( 0 , false ) ;
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if ( visual ) visual - > Draw ( ) ;
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glFinish ( ) ;
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SwapBuffers ( ) ;
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}
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catch ( const VideoOutUnsupportedException & err ) {
wxLogError (
_T ( " An error occurred trying to render the video frame to screen. \n " )
_T ( " Your graphics card does not appear to have a functioning OpenGL driver. \n " )
_T ( " Error message reported: %s " ) ,
err . GetMessage ( ) ) ;
VideoContext : : Get ( ) - > Reset ( ) ;
}
catch ( const VideoOutException & err ) {
wxLogError (
_T ( " An error occurred trying to render the video frame to screen. \n " )
_T ( " If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver. \n " )
_T ( " Error message reported: %s " ) ,
err . GetMessage ( ) ) ;
VideoContext : : Get ( ) - > Reset ( ) ;
}
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catch ( const wxChar * err ) {
wxLogError (
_T ( " An error occurred trying to render the video frame to screen. \n " )
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_T ( " If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver. \n " )
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_T ( " Error message reported: %s " ) ,
err ) ;
VideoContext : : Get ( ) - > Reset ( ) ;
}
catch ( . . . ) {
wxLogError (
_T ( " An error occurred trying to render the video frame to screen. \n " )
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_T ( " If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver. \n " )
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_T ( " No further error message given. " ) ) ;
VideoContext : : Get ( ) - > Reset ( ) ;
}
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/// @brief Draw the appropriate overscan masks for the current aspect ratio
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void VideoDisplay : : DrawTVEffects ( ) {
// Get coordinates
int sw , sh ;
VideoContext * context = VideoContext : : Get ( ) ;
context - > GetScriptSize ( sw , sh ) ;
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bool drawOverscan = Options . AsBool ( _T ( " Show Overscan Mask " ) ) ;
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if ( drawOverscan ) {
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// Get aspect ratio
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double ar = context - > GetAspectRatioValue ( ) ;
// Based on BBC's guidelines: http://www.bbc.co.uk/guidelines/dq/pdf/tv/tv_standards_london.pdf
// 16:9 or wider
if ( ar > 1.75 ) {
DrawOverscanMask ( int ( sw * 0.1 ) , int ( sh * 0.05 ) , wxColour ( 30 , 70 , 200 ) , 0.5 ) ;
DrawOverscanMask ( int ( sw * 0.035 ) , int ( sh * 0.035 ) , wxColour ( 30 , 70 , 200 ) , 0.5 ) ;
}
// Less wide than 16:9 (use 4:3 standard)
else {
DrawOverscanMask ( int ( sw * 0.067 ) , int ( sh * 0.05 ) , wxColour ( 30 , 70 , 200 ) , 0.5 ) ;
DrawOverscanMask ( int ( sw * 0.033 ) , int ( sh * 0.035 ) , wxColour ( 30 , 70 , 200 ) , 0.5 ) ;
}
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}
}
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/// @brief Draw an overscan mask
/// @param sizeH The amount of horizontal overscan on one side
/// @param sizeV The amount of vertical overscan on one side
/// @param colour The color of the mask
/// @param alpha The alpha of the mask
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void VideoDisplay : : DrawOverscanMask ( int sizeH , int sizeV , wxColour colour , double alpha ) {
// Parameters
int sw , sh ;
VideoContext * context = VideoContext : : Get ( ) ;
context - > GetScriptSize ( sw , sh ) ;
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int rad1 = int ( sh * 0.05 ) ;
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int gapH = sizeH + rad1 ;
int gapV = sizeV + rad1 ;
int rad2 = ( int ) sqrt ( double ( gapH * gapH + gapV * gapV ) ) + 1 ;
// Set up GL wrapper
OpenGLWrapper gl ;
gl . SetFillColour ( colour , alpha ) ;
gl . SetLineColour ( wxColour ( 0 , 0 , 0 ) , 0.0 , 1 ) ;
// Draw rectangles
gl . DrawRectangle ( gapH , 0 , sw - gapH , sizeV ) ; // Top
gl . DrawRectangle ( sw - sizeH , gapV , sw , sh - gapV ) ; // Right
gl . DrawRectangle ( gapH , sh - sizeV , sw - gapH , sh ) ; // Bottom
gl . DrawRectangle ( 0 , gapV , sizeH , sh - gapV ) ; // Left
// Draw corners
gl . DrawRing ( gapH , gapV , rad1 , rad2 , 1.0 , 180.0 , 270.0 ) ; // Top-left
gl . DrawRing ( sw - gapH , gapV , rad1 , rad2 , 1.0 , 90.0 , 180.0 ) ; // Top-right
gl . DrawRing ( sw - gapH , sh - gapV , rad1 , rad2 , 1.0 , 0.0 , 90.0 ) ; // Bottom-right
gl . DrawRing ( gapH , sh - gapV , rad1 , rad2 , 1.0 , 270.0 , 360.0 ) ; // Bottom-left
// Done
glDisable ( GL_BLEND ) ;
}
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/// @brief Update the size of the display
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void VideoDisplay : : UpdateSize ( ) {
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VideoContext * con = VideoContext : : Get ( ) ;
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wxASSERT ( con ) ;
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if ( ! con - > IsLoaded ( ) ) return ;
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if ( ! IsShownOnScreen ( ) ) return ;
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if ( freeSize ) {
GetClientSize ( & w , & h ) ;
}
else {
if ( con - > GetAspectRatioType ( ) = = 0 ) w = int ( con - > GetWidth ( ) * zoomValue ) ;
else w = int ( con - > GetHeight ( ) * zoomValue * con - > GetAspectRatioValue ( ) ) ;
h = int ( con - > GetHeight ( ) * zoomValue ) ;
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SetSizeHints ( w , h , w , h ) ;
locked = true ;
box - > VideoSizer - > Fit ( box ) ;
box - > GetParent ( ) - > Layout ( ) ;
locked = false ;
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}
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Refresh ( false ) ;
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}
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/// @brief Reset the size of the display to the video size
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void VideoDisplay : : Reset ( ) {
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// Only calculate sizes if it's visible
if ( ! IsShownOnScreen ( ) ) return ;
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int w = origSize . GetX ( ) ;
int h = origSize . GetY ( ) ;
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wxASSERT ( w > 0 ) ;
wxASSERT ( h > 0 ) ;
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SetClientSize ( w , h ) ;
int _w , _h ;
GetSize ( & _w , & _h ) ;
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wxASSERT ( _w > 0 ) ;
wxASSERT ( _h > 0 ) ;
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SetSizeHints ( _w , _h , _w , _h ) ;
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}
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
/// @brief Paint event
/// @param event
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void VideoDisplay : : OnPaint ( wxPaintEvent & event ) {
wxPaintDC dc ( this ) ;
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Render ( ) ;
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}
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/// @brief Handle resize events
/// @param event
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void VideoDisplay : : OnSizeEvent ( wxSizeEvent & event ) {
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if ( freeSize ) UpdateSize ( ) ;
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event . Skip ( ) ;
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}
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/// @brief Handle mouse events
Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
2009-07-30 00:59:22 +02:00
/// @param event
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void VideoDisplay : : OnMouseEvent ( wxMouseEvent & event ) {
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// Locked?
if ( locked ) return ;
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// Mouse coordinates
mouse_x = event . GetX ( ) ;
mouse_y = event . GetY ( ) ;
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// Disable when playing
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if ( VideoContext : : Get ( ) - > IsPlaying ( ) ) return ;
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// Right click
if ( event . ButtonUp ( wxMOUSE_BTN_RIGHT ) ) {
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// Create menu
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wxMenu menu ;
menu . Append ( VIDEO_MENU_SAVE_SNAPSHOT , _ ( " Save PNG snapshot " ) ) ;
menu . Append ( VIDEO_MENU_COPY_TO_CLIPBOARD , _ ( " Copy image to Clipboard " ) ) ;
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menu . AppendSeparator ( ) ;
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menu . Append ( VIDEO_MENU_SAVE_SNAPSHOT_RAW , _ ( " Save PNG snapshot (no subtitles) " ) ) ;
menu . Append ( VIDEO_MENU_COPY_TO_CLIPBOARD_RAW , _ ( " Copy image to Clipboard (no subtitles) " ) ) ;
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menu . AppendSeparator ( ) ;
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menu . Append ( VIDEO_MENU_COPY_COORDS , _ ( " Copy coordinates to Clipboard " ) ) ;
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// Show cursor and popup
ShowCursor ( true ) ;
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PopupMenu ( & menu ) ;
return ;
}
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// Enforce correct cursor display
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ShowCursor ( visualMode ! = 0 ) ;
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// Click?
if ( event . ButtonDown ( wxMOUSE_BTN_ANY ) ) {
SetFocus ( ) ;
}
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// Send to visual
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if ( visual ) visual - > OnMouseEvent ( event ) ;
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}
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/// @brief Handle keypress events for switching visual typesetting modes
/// @param event
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void VideoDisplay : : OnKey ( wxKeyEvent & event ) {
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int key = event . GetKeyCode ( ) ;
# ifdef __APPLE__
Hotkeys . SetPressed ( key , event . m_metaDown , event . m_altDown , event . m_shiftDown ) ;
# else
Hotkeys . SetPressed ( key , event . m_controlDown , event . m_altDown , event . m_shiftDown ) ;
# endif
if ( Hotkeys . IsPressed ( _T ( " Visual Tool Default " ) ) ) SetVisualMode ( 0 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Drag " ) ) ) SetVisualMode ( 1 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Rotate Z " ) ) ) SetVisualMode ( 2 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Rotate X/Y " ) ) ) SetVisualMode ( 3 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Scale " ) ) ) SetVisualMode ( 4 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Rectangular Clip " ) ) ) SetVisualMode ( 5 ) ;
else if ( Hotkeys . IsPressed ( _T ( " Visual Tool Vector Clip " ) ) ) SetVisualMode ( 6 ) ;
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event . Skip ( ) ;
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}
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/// @brief Set the zoom level
/// @param value The new zoom level
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void VideoDisplay : : SetZoom ( double value ) {
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zoomValue = value ;
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UpdateSize ( ) ;
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}
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/// @brief Set the position of the zoom dropdown and switch to that zoom
/// @param value The new zoom position
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void VideoDisplay : : SetZoomPos ( int value ) {
if ( value < 0 ) value = 0 ;
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if ( value > 23 ) value = 23 ;
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SetZoom ( double ( value + 1 ) / 8.0 ) ;
if ( zoomBox - > GetSelection ( ) ! = value ) zoomBox - > SetSelection ( value ) ;
}
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/// @brief Copy the currently display frame to the clipboard, with subtitles
/// @param event Unused
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void VideoDisplay : : OnCopyToClipboard ( wxCommandEvent & event ) {
if ( wxTheClipboard - > Open ( ) ) {
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wxTheClipboard - > SetData ( new wxBitmapDataObject ( wxBitmap ( VideoContext : : Get ( ) - > GetFrame ( - 1 ) . GetImage ( ) , 24 ) ) ) ;
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wxTheClipboard - > Close ( ) ;
}
}
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/// @brief Copy the currently display frame to the clipboard, without subtitles
/// @param event Unused
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void VideoDisplay : : OnCopyToClipboardRaw ( wxCommandEvent & event ) {
if ( wxTheClipboard - > Open ( ) ) {
wxTheClipboard - > SetData ( new wxBitmapDataObject ( wxBitmap ( VideoContext : : Get ( ) - > GetFrame ( - 1 , true ) . GetImage ( ) , 24 ) ) ) ;
wxTheClipboard - > Close ( ) ;
}
}
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/// @brief Save the currently display frame to a file, with subtitles
/// @param event Unused
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void VideoDisplay : : OnSaveSnapshot ( wxCommandEvent & event ) {
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VideoContext : : Get ( ) - > SaveSnapshot ( false ) ;
}
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/// @brief Save the currently display frame to a file, without subtitles
/// @param event Unused
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void VideoDisplay : : OnSaveSnapshotRaw ( wxCommandEvent & event ) {
VideoContext : : Get ( ) - > SaveSnapshot ( true ) ;
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}
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/// @brief Copy coordinates of the mouse to the clipboard
/// @param event Unused
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void VideoDisplay : : OnCopyCoords ( wxCommandEvent & event ) {
if ( wxTheClipboard - > Open ( ) ) {
int sw , sh ;
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VideoContext : : Get ( ) - > GetScriptSize ( sw , sh ) ;
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int vx = ( sw * mouse_x + w / 2 ) / w ;
int vy = ( sh * mouse_y + h / 2 ) / h ;
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wxTheClipboard - > SetData ( new wxTextDataObject ( wxString : : Format ( _T ( " %i,%i " ) , vx , vy ) ) ) ;
wxTheClipboard - > Close ( ) ;
}
}
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/// @brief Convert mouse coordinates relative to the display to coordinates relative to the video
/// @param x X coordinate
/// @param y Y coordinate
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void VideoDisplay : : ConvertMouseCoords ( int & x , int & y ) {
int w , h ;
GetClientSize ( & w , & h ) ;
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wxASSERT ( dx2 > 0 ) ;
wxASSERT ( dy2 > 0 ) ;
wxASSERT ( w > 0 ) ;
wxASSERT ( h > 0 ) ;
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x = ( x - dx1 ) * w / dx2 ;
y = ( y - dy1 ) * h / dy2 ;
}
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/// @brief Set the current visual typesetting mode
/// @param mode The new mode
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/// @param render Whether the display should be rerendered
void VideoDisplay : : SetVisualMode ( int mode , bool render ) {
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// Set visual
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if ( visualMode ! = mode ) {
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wxToolBar * toolBar = NULL ;
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if ( box ) {
toolBar = box - > visualSubToolBar ;
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toolBar - > ClearTools ( ) ;
toolBar - > Realize ( ) ;
toolBar - > Show ( false ) ;
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if ( ! box - > visualToolBar - > GetToolState ( mode + Video_Mode_Standard ) ) {
box - > visualToolBar - > ToggleTool ( mode + Video_Mode_Standard , true ) ;
}
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}
// Replace mode
visualMode = mode ;
delete visual ;
switch ( mode ) {
case 0 : visual = new VisualToolCross ( this ) ; break ;
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case 1 : visual = new VisualToolDrag ( this , toolBar ) ; break ;
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case 2 : visual = new VisualToolRotateZ ( this ) ; break ;
case 3 : visual = new VisualToolRotateXY ( this ) ; break ;
case 4 : visual = new VisualToolScale ( this ) ; break ;
case 5 : visual = new VisualToolClip ( this ) ; break ;
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case 6 : visual = new VisualToolVectorClip ( this , toolBar ) ; break ;
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default : visual = NULL ;
}
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// Update size as the new typesetting tool may have changed the subtoolbar size
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UpdateSize ( ) ;
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ControlSlider - > Refresh ( false ) ;
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}
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if ( render ) Render ( ) ;
}
void VideoDisplay : : OnSubTool ( wxCommandEvent & event ) {
if ( visual ) visual - > OnSubTool ( event ) ;
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}