Kill setup.cpp and move library inclusion to config_windows0.h. Closes #949.
Originally committed to SVN as r6276.
This commit is contained in:
parent
86aacca631
commit
85733835d1
5 changed files with 34 additions and 108 deletions
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@ -1271,10 +1271,6 @@
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RelativePath="..\..\src\plugin_manager.h"
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>
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</File>
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<File
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RelativePath="..\..\src\setup.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\subs_edit_box.cpp"
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>
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@ -350,7 +350,6 @@
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<ClCompile Include="$(SrcDir)preferences.cpp" />
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<ClCompile Include="$(SrcDir)preferences_base.cpp" />
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<ClCompile Include="$(SrcDir)scintilla_text_ctrl.cpp" />
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<ClCompile Include="$(SrcDir)setup.cpp" />
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<ClCompile Include="$(SrcDir)spellchecker.cpp" />
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<ClCompile Include="$(SrcDir)spellchecker_hunspell.cpp" />
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<ClCompile Include="$(SrcDir)spline.cpp" />
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@ -1016,9 +1016,6 @@
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<ClCompile Include="$(SrcDir)string_codec.cpp">
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<Filter>Utilities</Filter>
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</ClCompile>
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<ClCompile Include="$(SrcDir)setup.cpp">
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<Filter>Config</Filter>
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</ClCompile>
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<ClCompile Include="$(SrcDir)frame_main.cpp">
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<Filter>Main UI</Filter>
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</ClCompile>
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@ -34,47 +34,57 @@
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/// @ingroup build
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///
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#pragma once
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// Build credit: Set this to a string with your name as you want it to appear on the program
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#ifndef BUILD_CREDIT
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#define BUILD_CREDIT "Anonymous"
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#endif
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// Endianness: We don't support any Windows version that runs on big endian
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#define HAVE_LITTLE_ENDIAN
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#undef HAVE_BIG_ENDIAN
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////////////// HIGH PRIORITY /////////////
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// Enable Automation 4 Lua
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// Requires: Lua 5.1 (in repository)
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#define WITH_AUTO4_LUA
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// Enable DirectSound audio player
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// Requires: DirectX SDK
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#define WITH_DIRECTSOUND
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#ifdef WITH_DIRECTSOUND
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#pragma comment(lib, "dsound.lib")
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#pragma comment(lib, "dxguid.lib")
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#endif
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// Enable Avisynth
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// Requires: nothing (just the avisynth dlls)
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// Requires: nothing (just the avisynth dlls at runtime)
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#define WITH_AVISYNTH
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// Enable ffmpegsource video and audio providers
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// Requires: FFmpegSource2 headers (in repository), loader library and DLL
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// Enable FFMS2 video and audio providers
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// Requires: FFMS2 SDK
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//#define WITH_FFMS2
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#ifdef WITH_FFMS2
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#pragma comment(lib, "ffms2.lib")
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#endif
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///////////// MEDIUM PRIORITY ////////////
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// Enable FreeType2 font lister for the fonts collector
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// Make sure the version numbers are correct, as the library names change
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// Requires: FreeType2
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#define WITH_FREETYPE2
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#ifdef WITH_FREETYPE2
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#ifdef _DEBUG
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#pragma comment(lib, "freetype235_D.lib")
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#else
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#pragma comment(lib, "freetype235.lib")
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#endif
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// Enable FreeType2 font lister for the fonts collector
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// If you're on Visual Studio, also uncomment the library names and make sure they match the files that you have
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// Requires: FreeType2
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@ -104,7 +114,9 @@
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// tricky to get working on Windows, and has the additional problem of being GPL licensed.
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// Enable this option to use FFTW to get faster rendering of the audio spectrogram
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//#define WITH_FFTW3
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//#pragma comment(lib,libfftw.lib)
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#ifdef WITH_FFTW3
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#pragma comment(lib,libfftw.lib)
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#endif
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// Specify tags the update checker accepts
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// See <http://devel.aegisub.org/wiki/Technical/UpdateChecker> for details on tags.
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// Depending on who will be using your build, you may or may not want to have the
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@ -123,33 +135,36 @@
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// Enable FontConfig
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// Requires: fontconfig
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//#define WITH_FONTCONFIG
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#ifdef WITH_FONTCONFIG
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#pragma comment(lib,"libfontconfig.lib")
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#endif
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// Enable libass
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// Requires: libass
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//#define WITH_LIBASS
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#ifdef WITH_LIBASS
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#pragma comment(lib, "libass.lib")
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#endif
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// Enable PortAudio audio player
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// Requires PortAudio release 19
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//#define WITH_PORTAUDIO
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#ifdef WITH_PORTAUDIO
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#pragma comment(lib,"portaudio_x86.lib")
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#endif
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// Enable ALSA audio player
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// Requires Linux and libasound
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//#define WITH_ALSA
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// Enable OpenAL audio player
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// Requires OpenAL development libraries and headers
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//#define WITH_OPENAL
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// Enable Pulse Audio audio player
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// Requires libpulse (and a *NIX compatible system and a running sound server to actually use)
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//#define WITH_LIBPULSE
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// Display trace-level diagnostic messages during startup
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// Only enable for making special builds for end users having trouble with starting Aegisub
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//#define WITH_STARTUPLOG
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@ -1,81 +0,0 @@
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// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file setup.cpp
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/// @brief Pragmas for automatically linking in required libraries during Windows build
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/// @ingroup main
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///
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#include "config.h"
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////////////////
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// FFMpegSource
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#ifdef WITH_FFMPEGSOURCE
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#pragma comment(lib, "ffms2.lib")
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#endif
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#ifdef WITH_PORTAUDIO
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#pragma comment(lib,"portaudio_x86.lib")
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#endif
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////////////////
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// Direct Sound
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#ifdef WITH_DIRECTSOUND
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#pragma comment(lib, "dsound.lib")
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#pragma comment(lib, "dxguid.lib")
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#endif
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/////////////
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// FreeType2
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#ifdef WITH_FREETYPE2
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#ifdef _DEBUG
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#ifdef FT2_LIB_DEBUG
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#pragma comment(lib,FT2_LIB_DEBUG)
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#endif
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#else
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#ifdef FT2_LIB_RELEASE
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#pragma comment(lib,FT2_LIB_RELEASE)
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#endif
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#endif
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#endif
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///////////////
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// Font Config
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#ifdef WITH_FONTCONFIG
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#pragma comment(lib,"libfontconfig.lib")
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#endif
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#ifdef WITH_LIBASS
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#pragma comment(lib, "libass.lib")
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#endif
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