Thomas Goyne
26050bd4e0
Actually use CPPFLAGS_BOOST when building src/aegisub
2015-01-01 10:24:00 -08:00
Thomas Goyne
585e9489d9
Move some of the audio provider machinery to libaegisub
...
And add tests.
2014-07-10 11:44:56 -07:00
Thomas Goyne
3b34ed9a77
Move AssTime to libaegisub and add tests
2014-07-06 19:25:49 -07:00
Thomas Goyne
71b74a6e86
Remove -D__STDC_FORMAT_MACROS from CXXFLAGS
...
The inttypes defines are no longer used anywhere due to that agi::Format
doesn't require them.
2014-07-01 12:22:39 -07:00
Thomas Goyne
5f981e40f1
Add dependency on libresrc headers to all of the src objects
2014-06-17 20:48:59 -07:00
Thomas Goyne
68eaab0f43
Convert the build system to non-recursive make
...
Speeds up a no-op build from 500ms to 60ms and significantly improves
dependency tracking.
2014-06-17 11:37:20 -07:00
Thomas Goyne
6500b379bd
Remove all distfile stuff from the build system
...
It's unused and out of date.
2014-06-09 17:20:56 -07:00
Thomas Goyne
fffb138b81
Add IME support on OS X
...
Closes #1247 , #1672 , #1695 .
2014-06-04 14:29:37 -07:00
Thomas Goyne
060536824b
Kill ScintillaTextCtrl and just always use the UTF-8 methods
...
Trivially improves performance and reduces the opportunities for wxSTC
to fuck up.
2014-05-30 13:24:38 -07:00
Thomas Goyne
19e8f19e52
Redesign project file handling
...
Add a new Project class which is responsible for everything related to
opening and closing audio, video, subtitles, timecodes and keyframes.
This pulls almost everything not directly related to playing audio/video
out of the audio and video controllers, pulls more crap out of
FrameMain, and happens to make things a little simpler in the process.
2014-05-22 09:29:12 -07:00
Thomas Goyne
d0ce26d7df
Add an option to resample the script to the resolution mismatch dialog
...
Closes #1382 .
2014-05-17 18:01:41 -07:00
Thomas Goyne
1eba2f035c
Add a separate SSA subtitle format and move all of the SSA writing stuff there
2014-04-30 06:29:37 -07:00
Thomas Goyne
63f4bf1beb
Switch from regular Lua to LuaJIT
2014-04-28 07:38:30 -07:00
Thomas Goyne
9492192b73
Switch back to building Lua as C
...
In preparation for switching to LuaJIT, which doesn't support PUC Lua's
thing of using C++ exceptions for lua_error.
Requires replacing all uses of lua_error (and things calling lua_error)
with custom versions that throw an exception instead and adding an
exception -> lua error wrapper at all C++ -> Lua boundaries.
2014-04-27 10:37:23 -07:00
Thomas Goyne
b8af29da0d
Move some of the automation machinery to libaegisub
2014-04-25 15:03:18 -07:00
Niels Martin Hansen
18f55eaebf
Load luabins library into Auto4 Lua environment
2014-04-24 23:01:27 +02:00
Thomas Goyne
5df871f599
Extract all of the column-specific logic from BaseGrid
2014-04-18 12:17:03 -07:00
Thomas Goyne
df42fdb2d2
Restore the text selection and cursor position on undo
2014-04-17 11:46:28 -07:00
Thomas Goyne
aa46c49403
Pull some of the context (de)init out of FrameMain
...
And actually do deinitialize more of the stuff in the context.
2014-03-25 20:04:48 -07:00
Thomas Goyne
523d858374
Extract SelectionController from BaseGrid
2014-03-25 17:06:47 -07:00
Thomas Goyne
e71270f0f0
Refactor the rest of the factories
2014-03-24 12:40:03 -07:00
Thomas Goyne
61b19a17e8
Extract crashlog writing from main.cpp
2014-03-20 10:41:12 -07:00
Thomas Goyne
843e71331f
Add in-repo copy of Lua and use it rather than the system copy
...
Aegisub needs Lua built as C++ (for stack unwinding on errors). No one
packages it like that, so at the moment we can't actually use systme
packages for Lua.
Fixes a bunch of memory leaks on Automation errors.
2014-03-11 12:15:01 -07:00
Thomas Goyne
33a4a056a4
Move everything up a level since the root dir no longer has stuff
2014-03-11 12:14:57 -07:00