macos-latest now runs on Apple Silicon, which fails one test
and probably still needs extra work for the packaging to work.
Until that's figured out, run on macos-13.
I was originally planning to eventually rebase the various feature
branches on top of TypesettingTools/Aegisub's master, which switched
to C++20 and added various bigger refactors, but that turned out to
be even more involved than expected (due to the various
interdependencies between branches and the additional commits on feature
complicating rebases). ICU now requires C++17 and BestSource was already
pinned to an old version since newer versions need C++17, so let's just
bump the standard and put off the actual rebasing for later...
Equivalent functionality (allowing dependencies to be meson subprojects
and fixing the zlib HAVE_UNISTD_H issue) was merged upstream now
(thanks kasper), so this is no longer necessary. dav1d is now
enabled using -Dffmpeg:libdav1d=enabled.
Update API usage, incorporate new features, and refactor a bit:
- Use new progress callback to show progress bar
- Use new frame info functions to get timecodes/keyframes instead of
manually decoding
- Use new tracklist API to show track selection dialogs
- Expose option of whether to apply RFF
- Show a warning when bestsource had to revert to linear decoding
- Reuse the swscale context across frames and ensure the format
stays constant
- Add xxhash wrap
- No longer mark the bestsource video provider as slow
[src\meson.build] Add DirectWrite has dependency
[src\font_file_lister_gdi] Rework GDI FontCollector to use DirectWrite
This replaces all the logic of using the Windows registry to obtain the font path by using DirectWrite. The goal is simply to improve the quality of the code. This doesn't change any functionality
[src\meson.build] Remove Uniscribe has dependency
Uniscribe was only used for the FontCollector. Since we now use DirectWrite, we don't need it anymore.
[src\dialog_fonts_collector] Catch exceptions that FontCollector may raise
On Windows, the initialization of the FontCollector can raise an exception
[src\font_file_lister] Document the exception that GdiFontFileLister can throw
[src\font_file_lister_gdi] Correct possible memory leak when an error occur
Fix error caused by AddFontResource on Windows 10 or higher
[meson.build] Replace add_project_arguments with conf.set for HAVE_DWRITE_3
[src\dialog_fonts_collector] Update message error and optimisation
[src\font_file_lister_gdi] Correct documentation typo
[src\font_file_lister_gdi] Cosmetic nit - Initialize hfont in one line
[src\font_file_lister_gdi] Cosmetic nit - Remove if statements brace
[src\font_file_lister_gdi] Replace WCHAR param of normalizeFilePathCase to std::wstring
[src\font_file_lister_gdi] Replace WCHAR by std::wstring
[src\font_file_lister_gdi] Use IDWriteFontFace::GetSimulations to detect fake_italic/fake_bold
See this comment: https://github.com/arch1t3cht/Aegisub/pull/107#issuecomment-1975229652
[src\font_file_lister_gdi] If Win7/8 has Win 10 SDK on compile time, correctly verify if font has character(s)
With the Visual Studio 2019 toolchain on Windows 7, it installs the Windows 10 SDK by default. Because of this, ``HAVE_DWRITE_3`` is true, so the ``QueryInterface`` always fails. Now, if the ``QueryInterface`` fails, we try to verify if the font has characters with a Windows Vista SP2 compatible code.
[src\font_file_lister_gdi] Support facename that contains only whitespace AND truncated facename
Problem 1:
Previously, if a user wrote "\fn ", it would return the font Arial, which is not what we want. This is because when we request EnumFontFamiliesEx with whitespace or an empty lfFaceName, it will enumerate all the installed fonts.
Solution 1:
To resolve this issue, let's implement a solution similar to libass to determine if the selected facename exists: 649a7c2e1f/libass/ass_directwrite.c (L737-L747)
Problem 2:
GDI truncates font names to 31 characters. See: https://github.com/libass/libass/issues/459
However, since I changed the method to determine if a facename exists, I ensured that we still support this "feature".
To test this, I used the font in: https://github.com/libass/libass/issues/710
[src\font_file_lister_gdi] Add a FIXME comment regarding the utilization of std::wstring over WCHAR
[src\font_file_lister_gdi] Add FIXME comment about charset