Commit graph

36 commits

Author SHA1 Message Date
Thomas Goyne
2fa56abc75 Explicitly add the DirectX SDK dir to the linker paths 2015-11-29 20:11:14 -08:00
Thomas Goyne
2269dbcfe0 Reuse previously calculated string widths 2015-02-07 14:56:48 -08:00
Niels Martin Hansen
a0bf50dc8a Upgrade all MSBuild projects to v12 tools
Has no real effect, it's what VS 2013 already uses and detailed
logging reveals that the build system doesn't even recognize v4
and assumes v12 anyway.
Might prevent builds with outdated tools.
2015-01-18 03:03:42 +01:00
Thomas Goyne
bffbae0ed9 Fix vc++ compilation 2014-07-10 12:55:38 -07:00
Thomas Goyne
3b34ed9a77 Move AssTime to libaegisub and add tests 2014-07-06 19:25:49 -07:00
Thomas Goyne
dd70da35d4 Remove some cruft from the fonts collector 2014-07-06 19:25:48 -07:00
Thomas Goyne
71b74a6e86 Remove -D__STDC_FORMAT_MACROS from CXXFLAGS
The inttypes defines are no longer used anywhere due to that agi::Format
doesn't require them.
2014-07-01 12:22:39 -07:00
Thomas Goyne
a38793497f Drop support for the DirectX SDK and require the Windows 8 SDK for DirectSound 2014-06-29 10:45:27 -07:00
Thomas Goyne
060536824b Kill ScintillaTextCtrl and just always use the UTF-8 methods
Trivially improves performance and reduces the opportunities for wxSTC
to fuck up.
2014-05-30 13:24:38 -07:00
Thomas Goyne
2bf23af00a Remove a lot of pointless headers for dialogs
Most of the dialogs in Aegisub have a public interface consisting of a
single function, so there's really no need to expose the actual dialog
classes to the rest of the program. Add dialogs.h with the declarations
of all of those functions (most of which are just ShowFooDialog()), and
kill a million other headers.
2014-05-22 14:58:39 -07:00
Thomas Goyne
19e8f19e52 Redesign project file handling
Add a new Project class which is responsible for everything related to
opening and closing audio, video, subtitles, timecodes and keyframes.
This pulls almost everything not directly related to playing audio/video
out of the audio and video controllers, pulls more crap out of
FrameMain, and happens to make things a little simpler in the process.
2014-05-22 09:29:12 -07:00
Thomas Goyne
d0ce26d7df Add an option to resample the script to the resolution mismatch dialog
Closes #1382.
2014-05-17 18:01:41 -07:00
Thomas Goyne
b7b2ea2d61 Skip building wx files that don't actually define anything 2014-05-13 11:51:22 -07:00
Thomas Goyne
66ba65774a Add custom build system for wxWidgets 2014-05-13 11:02:46 -07:00
Thomas Goyne
95eb603f8d Link against zlib.lib rather than wxzlib.lib 2014-05-12 17:42:26 -07:00
Thomas Goyne
eb2793f88d Add msbuild build system for FFmpeg
This eliminates the need for a msys environment to build any part of
Aegisub. Also happens to make building FFmpeg much faster (~3 minutes
vs. ~10 minutes for me).
2014-05-10 08:19:59 -07:00
Thomas Goyne
2c0568090c Add a custom build task for getting the git version info
Eliminates the need to have a copy of git accessible in the msys
build environment and reduces the dependency on msys to just FFmpeg.

Probably trivially faster due to how slow shell scripts are on Windows.
2014-05-10 06:12:37 -07:00
Thomas Goyne
36d9a3c490 Add msbuild build system for fribidi
Thankfully the release tarball comes with pre-built versions of
the generated files.
2014-05-08 15:03:42 -07:00
Thomas Goyne
679b96fdfe Add msbuild build system for ICU 2014-05-08 12:34:04 -07:00
Thomas Goyne
1eba2f035c Add a separate SSA subtitle format and move all of the SSA writing stuff there 2014-04-30 06:29:37 -07:00
Thomas Goyne
63f4bf1beb Switch from regular Lua to LuaJIT 2014-04-28 07:38:30 -07:00
Thomas Goyne
b8af29da0d Move some of the automation machinery to libaegisub 2014-04-25 15:03:18 -07:00
Niels Martin Hansen
bcd41bd986 Windows build system for luabins (untested) 2014-04-25 15:08:54 +02:00
Thomas Goyne
5df871f599 Extract all of the column-specific logic from BaseGrid 2014-04-18 12:17:03 -07:00
Thomas Goyne
df42fdb2d2 Restore the text selection and cursor position on undo 2014-04-17 11:46:28 -07:00
Thomas Goyne
aa46c49403 Pull some of the context (de)init out of FrameMain
And actually do deinitialize more of the stuff in the context.
2014-03-25 20:04:48 -07:00
Thomas Goyne
523d858374 Extract SelectionController from BaseGrid 2014-03-25 17:06:47 -07:00
Thomas Goyne
e71270f0f0 Refactor the rest of the factories 2014-03-24 12:40:03 -07:00
Thomas Goyne
470f85d365 Convert VideoProviderManager to AudioProviderManager's new design 2014-03-24 09:25:26 -07:00
Thomas Goyne
938025acb1 Redesign AudioProviderFactory
Register functions which create each type of provider rather than the
provider types themselves so that the concrete types don't need to be
publicly exposed, and use a static list of providers rather than
registering them at runtime.
2014-03-24 06:55:35 -07:00
Thomas Goyne
58db99cd24 Simplify PCMAudioProvider a bit and pull it fully into the cpp file 2014-03-20 20:26:17 -07:00
Thomas Goyne
aab025c830 Write minidumps on windows rather than just basic stack traces 2014-03-20 10:41:12 -07:00
Thomas Goyne
61b19a17e8 Extract crashlog writing from main.cpp 2014-03-20 10:41:12 -07:00
Thomas Goyne
409eee4510 Install CSRI and iconv headers rather than mucking about with include paths 2014-03-11 12:27:34 -07:00
Thomas Goyne
843e71331f Add in-repo copy of Lua and use it rather than the system copy
Aegisub needs Lua built as C++ (for stack unwinding on errors). No one
packages it like that, so at the moment we can't actually use systme
packages for Lua.

Fixes a bunch of memory leaks on Automation errors.
2014-03-11 12:15:01 -07:00
Thomas Goyne
33a4a056a4 Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00