* [mac/build] update build steps
* [macos] bundle app
* [macos] build dmg
* [ci] setup macOS CI
* [i18n] TODO: rm WX locale files
* [deps] set main branch to main
* Fix osx-fix-libs.py
Create symbolic links, to make libicu happy
Rewrite the script in python3, as python2 is deprecated
* Add write permission before install_name_tool when doing osx-bundle
Fixwangqr/Aegisub#39
* Handle @loader_path in libboost on macOS
See wangqr/Aegisub#39
* [tools/mac] use python3
* [ci/mac] install & using system deps
* [ci/win] don't build fribidi:docs
* [ci/mac] trying openal-soft
* [ci/mac] use pulseaudio in CI
* [ci/win] only run aeg's test
* [ci/win] fix CI
* [ci/win] fix CI: not use dict `{}`
* [ci] run ci
* [ci/win] don't build docs
* [ci/win] remove args tail newline
* [ci/win] false->disabled
* Use md title format
Co-authored-by: Ryan Lucia <ryan@luciaonline.net>
* Recover file permissions.
* [ci/win] disable fontconfig
Co-Authored-By: Ryan Lucia <ryan@luciaonline.net>
* [ci/win] disable libass:fontconfig
Co-authored-by: wangqr <wangqr@wangqr.tk>
Co-authored-by: Ryan Lucia <ryan@luciaonline.net>
* [git] ignore IDE setting, Meson subprojects
* [win_installer] rename *.mo -> *.gmo
* [win_installer] only add aeg translations
* [win_installer] split aeg/wx translations
* [win_installer] gen & pack translations
* [git] ignore hunspell source dir
* [git] ignore uchardet source dir
* [test] Generate the test executable
run with `meson test`
* [test] add tools to remove test data files
`unset.bat FULL_PATH`
* [test] set to correct Error type
* [test] Set Source character sets to UTF-8 for MSVC
* [test] move test data files to build_root
* [meson/wxWidgets] fix warning: deprecated feature `cmake_options`
* [meson] fix warning: msvc does not support C++11
* [meson/fribidi] add original meson.build file
* [meson/fribidi] merge pr-151
https://github.com/fribidi/fribidi/pull/151
"meson: add fribidi_static_cargs to extra_cflags"
* [meson/fribidi] fix DEPRECATION
"Library fribidi was passed to the "libraries" keyword argument of a previous call to generate() method instead of first positional argument."
* [git] rm IDE dir
* [meson] remove old flags
* [meson] fixed in upstream
* [git] ignore IDE setting, Meson subprojects
* [win_installer] rename *.mo -> *.gmo
* [win_installer] only add aeg translations
* [win_installer] split aeg/wx translations
* [win_installer] gen & pack translations
* [git] ignore hunspell source dir
* [git] ignore uchardet source dir
* [test] Generate the test executable
run with `meson test`
* [test] add tools to remove test data files
`unset.bat FULL_PATH`
* [test] set to correct Error type
* [test] Set Source character sets to UTF-8 for MSVC
* [test] move test data files to build_root
* [git] remove IDE dir
* [git] ignore gtest subprojects
* [ci] run test in ci
* [meson/test] use more meaningful name
* [test] Add more comments and help msg
This option makes the dependency() call resolve to the subproject
which breaks the Lua 5.2 compatibility check.
This change just ignores the result of the dependency() call
if it resolves to the subproject and then re-fetches it
with a subproject() call later.
Alternatively we could explicitly handle the case where dependency()
resolves to the subproject, but that's just extra code for no
observable difference in behaviour.
Meson thought that a ARM64 cpu is aarch64, while
luajit only provided a file for "arm64". Since there is
no difference but the name between aarch64 and arm64, I
choose to bind aarch64 -> arm64.
Signed-off-by: Yi-Jyun Pan <pan93412@gmail.com>
Meson port instead of using CMake as I ran into issues with the
src directory (where uchardet.h is located) not being appended
to the include path, and on Windows I ran into a Meson issue
where a -D macro definition was being interpreted as a filename.
In the end a Meson port seemed simpler than working out the CMake
issues, as the CMakeLists.txt files were straightforward and easy
to port.
Note that because of the directory structure of the uchardet source
I had to change the include directive from uchardet/uchardet.h
to just uchardet.h. This is actually more in line with the uchardet
pkg-config file, which appends /usr/include/uchardet to the include path.
Previously, margins were clamped to 0..9999, but negative margins are
well supported by most renderers. In addition, previously lua
automations automations were able to produce these negative margin
values, and they would be saved correctly. However, re-opening the file
would clamp the values, and they could not be edited in the edit box.
This commit changes the clamping to be -9999..99999, and allows entering
(and editing) negative values in all relevant fields. In addition, this
makes the subtitle edit box margin fields take 5 characters instead of 4
to accommodate negative numbers up to 9999 (also the reason for raising
the upper bound).